Compile log:
** Executing...
** Command: "c:spilsteamsteamappsfedtedksourcesdkbinvbsp.exe"
** Parameters: -game "c:spilsteamsteamappsfedtedkcounter-strike sourcecstrike" "C:SpilSteamSteamAppsfedtedksourcesdk_contentcstrikemapsrccs_outbreaklol"
Valve Software - vbsp.exe (Aug 4 2006)
1 threads
materialPath: c:spilsteamsteamappsfedtedkcounter-strike sourcecstrikematerials
Loading C:SpilSteamSteamAppsfedtedksourcesdk_contentcstrikemapsrccs_outbreaklol.vmf
fixing up env_cubemap materials on brush sides...
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
**** leaked ****
Processing areas...done (0)
Building Faces...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
Creating default cubemaps for env_cubemap using skybox materials:
skybox/sky_day01_09*.vmt
Run buildcubemaps in the engine to get the correct cube maps.
1 threads
materialPath: c:spilsteamsteamappsfedtedkcounter-strike sourcecstrikematerials
Loading C:SpilSteamSteamAppsfedtedksourcesdk_contentcstrikemapsrccs_outbreaklol.vmf
fixing up env_cubemap materials on brush sides...
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
**** leaked ****
Processing areas...done (0)
Building Faces...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
Creating default cubemaps for env_cubemap using skybox materials:
skybox/sky_day01_09*.vmt
Run buildcubemaps in the engine to get the correct cube maps.
No such variable "$hdrbasetexture" for material "skybox/sky_day01_09rt"
Can't load skybox file skybox/sky_day01_09 to build the default cubemap!
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Face List Count >= OVERLAY_BSP_FACE_COUNT
Can't load skybox file skybox/sky_day01_09 to build the default cubemap!
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Face List Count >= OVERLAY_BSP_FACE_COUNT
** Executing...
** Command: "c:spilsteamsteamappsfedtedksourcesdkbinvvis.exe"
** Parameters: -game "c:spilsteamsteamappsfedtedkcounter-strike sourcecstrike" "C:SpilSteamSteamAppsfedtedksourcesdk_contentcstrikemapsrccs_outbreaklol"
** Command: "c:spilsteamsteamappsfedtedksourcesdkbinvvis.exe"
** Parameters: -game "c:spilsteamsteamappsfedtedkcounter-strike sourcecstrike" "C:SpilSteamSteamAppsfedtedksourcesdk_contentcstrikemapsrccs_outbreaklol"
Valve Software - vvis.exe (May 22 2006)
1 threads
reading c:spilsteamsteamappsfedtedksourcesdk_contentcstrikemapsrccs_outbreaklol.bsp
Error opening c:spilsteamsteamappsfedtedksourcesdk_contentcstrikemapsrccs_outbreaklol.bsp
1 threads
reading c:spilsteamsteamappsfedtedksourcesdk_contentcstrikemapsrccs_outbreaklol.bsp
Error opening c:spilsteamsteamappsfedtedksourcesdk_contentcstrikemapsrccs_outbreaklol.bsp
** Executing...
** Command: "c:spilsteamsteamappsfedtedksourcesdkbinvrad.exe"
** Parameters: -game "c:spilsteamsteamappsfedtedkcounter-strike sourcecstrike" "C:SpilSteamSteamAppsfedtedksourcesdk_contentcstrikemapsrccs_outbreaklol"
** Command: "c:spilsteamsteamappsfedtedksourcesdkbinvrad.exe"
** Parameters: -game "c:spilsteamsteamappsfedtedkcounter-strike sourcecstrike" "C:SpilSteamSteamAppsfedtedksourcesdk_contentcstrikemapsrccs_outbreaklol"
Valve Software - vrad.exe SSE (May 22 2006)
----- Radiosity Simulator ----
1 threads
[Reading texlights from 'lights.rad']
[1 texlights parsed from 'lights.rad']
----- Radiosity Simulator ----
1 threads
[Reading texlights from 'lights.rad']
[1 texlights parsed from 'lights.rad']
Loading c:spilsteamsteamappsfedtedksourcesdk_contentcstrikemapsrccs_outbreaklol.bsp
Error opening c:spilsteamsteamappsfedtedksourcesdk_contentcstrikemapsrccs_outbreaklol.bsp
Error opening c:spilsteamsteamappsfedtedksourcesdk_contentcstrikemapsrccs_outbreaklol.bsp
** Executing...
** Command: Copy File
** Parameters: "C:SpilSteamSteamAppsfedtedksourcesdk_contentcstrikemapsrccs_outbreaklol.bsp" "c:spilsteamsteamappsfedtedkcounter-strike sourcecstrikemapscs_outbreaklol.bsp"
** Command: Copy File
** Parameters: "C:SpilSteamSteamAppsfedtedksourcesdk_contentcstrikemapsrccs_outbreaklol.bsp" "c:spilsteamsteamappsfedtedkcounter-strike sourcecstrikemapscs_outbreaklol.bsp"
The command failed. Windows reported the error:
"The Specified file cannot be found."
"The Specified file cannot be found."
-------------------------------------------------------------------
It really sucks. at the end, a message is saying that it can't find the map. (OF COURSE YOU STUPID MACHINE. YOU ARE SUPPOSED TO MAKE THE DAMN FILE) and if I put an entity in the map, like a hostage or something, it is leaked.
I've surrounded the whole map with a skybox, (without leaks, because I used the "Make Hollow" technique)
And there's no Pointfile because the map can't be compiled.
please help. thanks 


