phys_lengthconstraint error in HL2DM
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Re: phys_lengthconstraint error in HL2DM
Posted by reaper47 on Mon Nov 13th at 4:41pm 2006


Most of you probably saw the hanging lamps in dm_powerhouse lying on the floor since the last update.

I wonder if there is a way to make phys_lengthconstraints that actually work. Ones that are resistant to the current bug. Anyone knows help? <img src=" SRC="images/smiles/sad.gif">






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Re: phys_lengthconstraint error in HL2DM
Posted by amanderino on Mon Nov 13th at 5:52pm 2006


I haven't made hanging lights in a very long time, but I don't remember actually having to use phys_lengthconstraint and they seem to have worked fine. I'll try to find out how I did it if you're interested.



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Re: phys_lengthconstraint error in HL2DM
Posted by reaper47 on Tue Nov 14th at 7:47pm 2006


mysterious...

The name of the entity you used could be very helpful. It has to work with physics ect, though. Thanks for the input.







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