Trigger an object on map start (MP)?
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Re: Trigger an object on map start (MP)?
Posted by Victor-933 on Fri Dec 1st at 4:02am 2006


Been a while since I did anything here.. Anyway, I've taken up HL2DM mapping again, and instead of using a brushwork elevator I've decided to try the model version. However, the model elevatordoor.mdl starts out closed, then changes to the closing animation when I trigger the button. Setting the default animation to "opening" just makes it loop that animation. Any ideas as to how to fix this, or if it's even possible?



I'm allergic to tequila, it makes me break out in felonies.



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Re: Trigger an object on map start (MP)?
Posted by Victor-933 on Sun Dec 3rd at 2:47am 2006


forget it, I'll use something else for the door.



I'm allergic to tequila, it makes me break out in felonies.




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