water waves
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Re: water waves
Posted by deadlegend on Mon Jan 15th at 12:51am 2007


I am trying to make a map ,where u start on a ship ,and its moveing and i want waves like this....

image

<img src=" SRC="images/smiles/crash.gif">

is there a way to get any thing like this at all?




|*{im a noob at life simply ut}*|



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Re: water waves
Posted by Captain P on Mon Jan 15th at 1:11am 2007


Modelling, or pretty crafty brushwork. I'd go for modelling. Especially since you can animate them. <img src=" SRC="images/smiles/icon_smile.gif">

If the player won't ever get too close to the waves and will only view them from certain angles, you could perhaps get away with some good texture tricks, but that would be the cheap and ugly way methinks.






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Re: water waves
Posted by Crono on Mon Jan 15th at 2:08am 2007


I would imagine it'd be better to use some custom sprites something like what is in Minerva 1 with the tide effect.


Blame it on Microsoft, God does.



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Re: water waves
Posted by omegaslayer on Mon Jan 15th at 4:32am 2007


overlays/shorewave001a was the way the guy who minereva achieved the wave effect. Merely put an overlay on the water bursh and you have standing waves.
*note: this is for standing objects, moving objects wouldnt work with this texture.






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Re: water waves
Posted by deadlegend on Mon Jan 15th at 5:42am 2007


i was going to make a ship standing still ,and have the water moveing and waves moveing. does any one have any good places for water textures ,because i dont know how to do that.

Message submitted 59 minutes after original post:

that didnt work for me is there any water i have to use?



|*{im a noob at life simply ut}*|



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Re: water waves
Posted by Gwil on Mon Jan 15th at 3:42pm 2007


Try asking around on CS editing forums, the closest effect i've seen is with the stream on cs_militia in Counter Strike source.

Despite all the advances of the engine, I still reckon pulling off a convincing waves/water breaking would be a difficult task to achieve.




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Re: water waves
Posted by Orpheus on Mon Jan 15th at 3:43pm 2007


If you could figure out exactly how explosives make waves in water, you might be able to adapt it to this.



The best things in life, aren't things.




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