env_beam parent
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Re: env_beam parent
Posted by ReinholD on Mon Feb 5th at 3:45pm 2007


Hi.
I have a env_beam entity, and it works fine. but now i want it to move, the i parent the two info targets with a func_movelinear, so the beam are moving sideways.
but as soon as they are parented, the beams doesn't show up in the map? is does, however, show up in hammer. even if the func_movelinear isn't moving, the beams still doesn't show up.
how do I move an env_beam?




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Re: env_beam parent
Posted by Stadric on Tue Feb 6th at 2:57am 2007


For moving objects, don't use an env_beam, use an env_laser.


Also change the texture of the dock. Docks are rarely tile. -Facepunch
As I Lay Dying



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Re: env_beam parent
Posted by ReinholD on Tue Feb 6th at 4:54pm 2007


when i do that, the LENGHT of the laser is like 2 inch or something. even though the target is 50 inch away. and I've used the same settings, that I used with the env_beam?



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Re: env_beam parent
Posted by Stadric on Thu Feb 8th at 12:06am 2007


What are those settings?


Also change the texture of the dock. Docks are rarely tile. -Facepunch
As I Lay Dying



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Re: env_beam parent
Posted by quanta on Fri Jul 6th at 6:42pm 2007


Try using func_tracktrains instead of func_movelinears. I've read somewhere on the VDC that there are still bugs with parenting with func_movelinears.




People its snarkpit.net not snarkpit.com! Be sure to check this when you add links!




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