ok i want to convert some of my old cs 1.6 maps to source. is all im gunan have to do is retexture it or will there be some changes have to be made to the entities ? or other stuff. the map has weapon strips laser fences rain custom sounds and more thnx
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Re: 1.6 to source
Posted by hydrix on Tue Mar 20th at 11:41pm 2007
Posted by hydrix on Tue Mar 20th at 11:41pm 2007
Re: 1.6 to source
Posted by Junkyard God on Tue Mar 20th at 11:50pm 2007

Junkyard God
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Posted by Junkyard God on Tue Mar 20th at 11:50pm 2007
You'll probarbly need to re-do all of the entities, maybe retexture it and/or fix some brushes.
Junkyard God
member
654 posts
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Registered: Oct 27th 2004
Location: The Nether Regions
Occupation: Stoner/mucisian/level design
Hell, is an half-filled auditorium
Re: 1.6 to source
Posted by reaper47 on Tue Mar 20th at 11:56pm 2007
Posted by reaper47 on Tue Mar 20th at 11:56pm 2007
I don't even think the entities would be the problem. Moreso the textures.
Re: 1.6 to source
Posted by fishy on Wed Mar 21st at 12:02am 2007
Posted by fishy on Wed Mar 21st at 12:02am 2007
If you're converting to cs:s, then the maps will probably need complete overhauls. The brushwork will be no problem, but almost everything else will need to be replaced.
i eat paint
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