Hi, I'm making an HL2DM map, I've got a pretty good grounding in mapmaking but have'nt used sprites before, What I want to do is have teleports on my map with fx, I've managed to get all the teleports working fine and have managed to get a sound triggered when people walk through them (one for each teleport) but I can't work out how to make an effect when the person appears in the new location. Here's what I tried for the properties :
![]()
But it does'nt seem to show up, what setting should I be using? The sprite I'm trying to use is "sprites/ar2_muzzle4b" at a scale of 3, as shown below :
![]()
Please help or suggest another sprite with settings which would make a better effect
(I've stuck an env_spark in there in the meantime so at least something shows up when people teleport....btw it's a killbox map so proceed with the stoning...but they do seem to be very popular).



