Hey I'm kinda new to this forum and the whole modding scene of half life 2. Ive created a server and a script to allow me to spawn my own AI and such in the maps for me and my friends to fight.
But sometimes i spawn too much and the game begins to lag and i notice it more in the props and objects such as barrels and debris and stuff. I was wondering if theres any scripts to remove objects or npc's that i can use.
The best i could come up with was "npc_destroy" which does nothing to the AI and "wc_destroy" which i dont really know what it is.
P.S this is all in HL2:DM
Thanks in advance, D3C
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Re: Half Life 2 Deathmatch Scripts.
Posted by dec1234 on Fri Apr 13th at 10:20pm 2007
Posted by dec1234 on Fri Apr 13th at 10:20pm 2007
Re: Half Life 2 Deathmatch Scripts.
Posted by Junkyard God on Sat Apr 14th at 12:22pm 2007

Junkyard God
member
654 posts
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Registered: Oct 27th 2004
Location: The Nether Regions
Occupation: Stoner/mucisian/level design
Posted by Junkyard God on Sat Apr 14th at 12:22pm 2007
Is it for single or multiplayer? If it's for multiplayer make sure you use the multiplayer props.
Junkyard God
member
654 posts
73 snarkmarks
Registered: Oct 27th 2004
Location: The Nether Regions
Occupation: Stoner/mucisian/level design
Hell, is an half-filled auditorium
1
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