I'm wondering how to get barrels (in a CS:S map) to be manipulated with +USE. I used the models as prop_physics_multiplayer, which allows them to be pushed and shot, but Use doesn't work.
Should be pretty straight forward
In the properties box for the prop_physics, select the 'flags' tab. You should find all of the various behaviours that you're looking for in there.
The prop_physics_override is also one that you could use, as it lets you override the health and the weight of the prop, which is handy if you don't want a breakable model to break as easilly as it normally does, or if you want to be able to move a prop that would normally be too heavy.
