Turret Issue
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Re: Turret Issue
Posted by Jedo on Mon Jun 11th at 4:25am 2007


I've followed the tutorials on Turrets to the letter. In my map to test a wave of enemy slaughter I placed 6 Turrets, each with the same name, and properties.

The first turret works perfectly, the other 5 are completely identicle to the first, except they start lieing down. And in-game, if you try to pick them up and place them properly, they turn invisible.

How do I make it so the turrets all start standing up?




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Re: Turret Issue
Posted by Riven on Mon Jun 18th at 5:51pm 2007


Perhaps because you copied the rest. (I'm assuming all the problems with the other turrets aren't having the same effect as with the first, which should be working properly?) The names of each entity are the same, so, you would need to go into each turret's entity's properties and rename them accordingly and reset the I/Os to those new names.

Any further help would require more detail from you or a link to a download for the map itself.







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Re: Turret Issue
Posted by Zein on Mon Jun 18th at 7:01pm 2007


if anyone wants to kno how to make a mortar go here

hl2world.com/wiki/index.php/mortar

ITS SOO GREAT works in dm and sp






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