I've followed the tutorials on Turrets to the letter. In my map to test a wave of enemy slaughter I placed 6 Turrets, each with the same name, and properties.
The first turret works perfectly, the other 5 are completely identicle to the first, except they start lieing down. And in-game, if you try to pick them up and place them properly, they turn invisible.
How do I make it so the turrets all start standing up?
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Re: Turret Issue
Posted by Riven on Mon Jun 18th at 5:51pm 2007

Riven
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Posted by Riven on Mon Jun 18th at 5:51pm 2007
Perhaps because you copied the rest. (I'm assuming all the problems with the other turrets aren't having the same effect as with the first, which should be working properly?) The names of each entity are the same, so, you would need to go into each turret's entity's properties and rename them accordingly and reset the I/Os to those new names.
Any further help would require more detail from you or a link to a download for the map itself.
Riven
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Registered: May 2nd 2005
Location: Austin, Texas, USA

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Re: Turret Issue
Posted by Zein on Mon Jun 18th at 7:01pm 2007

Zein
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Location: United States
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Posted by Zein on Mon Jun 18th at 7:01pm 2007
if anyone wants to kno how to make a mortar go here
hl2world.com/wiki/index.php/mortar
ITS SOO GREAT works in dm and sp
Zein
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167 posts
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Registered: Sep 1st 2006
Location: United States
Occupation: Computer fixing
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