teleport destination
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Re: teleport destination
Posted by luke9511 on Sun Jul 1st at 9:05pm 2007


ok i got a small map with 3 teleports, now what im wanting to know is, is there a way to set up a computer next to the teleporter and when the player hits the use key on it a menu will come up to where you can choose your destination? for example, your at teleport 1 and you use the computer and you choose teleport 3 or (if you have more teleports) if your at teleport 2 and you use the computer a menu comes up and you can choose to teleport to teleport number 7. is this possible?




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Re: teleport destination
Posted by Natus on Sun Jul 1st at 10:42pm 2007


I don't think you can make a menu pop up without making a mod, assuming you want something similar to the "choose team" menu from CS, however it is possible (quite sure it is) to make func_buttons that can cycle through the teleporter destinations, I currently don't have hammer installed so that's about all the help i can give, for now.



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Re: teleport destination
Posted by Stadric on Mon Jul 2nd at 1:43am 2007


You can't really have a screen with pop-up menus, but you can make multiple buttons, and then use an ai_changetarget to change the destination of your trigger_teleport based on which button the player presses.
(The entity itself is pretty self-explanatory.)



Also change the texture of the dock. Docks are rarely tile. -Facepunch
As I Lay Dying



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Re: teleport destination
Posted by luke9511 on Mon Jul 2nd at 7:14am 2007


not a menu like the choose team in css, more like one for the admin menu for the mani admin or the map chooser at the end of a round in cs1.6 from amx mod x or whatever admin plugin that does that




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