When I start my map, all of the zombie sounds come at the same time as the player spawns. I have noticed that it ain't like that on the official Valve maps. So how can I stop all of the sounds bombarding the player as soon as the map starts?
1
Re: Simple yet annoying problem
Posted by Flynn on Sat Jan 3rd at 9:44am 2009
Posted by Flynn on Sat Jan 3rd at 9:44am 2009
Hiya, I am not sure wether this is the right place for it or not (
), but I would like to know how to stop something
Okay, so here goes nothing:
When I start my map, all of the zombie sounds come at the same time as the player spawns. I have noticed that it ain't like that on the official Valve maps. So how can I stop all of the sounds bombarding the player as soon as the map starts?
When I start my map, all of the zombie sounds come at the same time as the player spawns. I have noticed that it ain't like that on the official Valve maps. So how can I stop all of the sounds bombarding the player as soon as the map starts?
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Re: Simple yet annoying problem
Posted by Le Chief on Sun Jan 4th at 12:56am 2009
Posted by Le Chief on Sun Jan 4th at 12:56am 2009
Accepted Answer
Try enabling the "Gag" flag for each zombie, this makes the Zombies not make any noise until they see the player.
Re: Simple yet annoying problem
Posted by fishy on Sun Jan 4th at 2:35am 2009
nope, wrong place. Questions about hl2 level editing should be made in the hl2 editing section. (strange as that may seem
)
Posted by fishy on Sun Jan 4th at 2:35am 2009
Quoting Flynn
Hiya, I am not sure wether this is the right place for it or not
nope, wrong place. Questions about hl2 level editing should be made in the hl2 editing section. (strange as that may seem
)
Re: Simple yet annoying problem
Posted by Flynn on Sun Jan 4th at 10:49am 2009
Posted by Flynn on Sun Jan 4th at 10:49am 2009
Haha, yeah, I doned what aaron_da_killa said. I just wanted to know if there was a special way. And why should we hear the zombies through walls anyhow?
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Just Kidding
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