[article] Complex cliff faces (faster alternative method)
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Re: [article] Complex cliff faces (faster alternative method)
Posted by Agent on Sun Aug 31st at 7:01pm 2003



This is a discussion topic for the article "Complex cliff faces (faster alternative method)" by Agent which can be found here

Article description:

Make complex rocks without the errors!






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Re: [article] Complex cliff faces (faster alternative method)
Posted by Campaignjunkie on Sun Aug 31st at 7:56pm 2003


NULL would essentially be useless for this, assuming you can align vertices correctly. Anyway, well-written and pretty concise.



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Re: [article] Complex cliff faces (faster alternative method)
Posted by mazemaster on Fri Sep 5th at 7:44pm 2003


Null is not useless at all. Often times rounding errors occur even with perfectly aligned brushes.



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Re: [article] Complex cliff faces (faster alternative method)
Posted by Namphibian on Thu Dec 25th at 10:09am 2003


It seems rather time consuming and difficult to perform on a large scale without creating grievous errors. There are numerous simpler ways to create a similar effect. A innnovative idea though.



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Re: [article] Complex cliff faces (faster alternative method)
Posted by G.Ballblue on Fri Jun 4th at 11:31pm 2004


I can't figure how you didn't "hack off" half of the square by using the clip tool. The clip only seems leave half, and delete the other. Kapeesh?

Yippie Ki Yay!




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Re: [article] Complex cliff faces (faster alternative method)
Posted by ReNo on Wed Jun 16th at 10:27pm 2004


If you select the clip tool multiple times it changes its mode - from "hack off" everything on the left of the line, to hack off everything on the right of it, to leave both sides.



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Re: [article] Complex cliff faces (faster alternative method)
Posted by Pvt.Scythe on Sat Sep 25th at 2:02pm 2004


...or you can just press shift+x.




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