Re: [article] Waterfalls
Posted by blu_chze on Tue Sep 16th at 5:02am 2003
good tut- do maps sporting this have different trigger_push speeds for shallower sections when compared with deeper sections or are they all the same(that is realism)?

blu_chze
member
112 posts
61 snarkmarks
Registered: Sep 2nd 2003
Location: Perth, West Australia
Occupation: Student
Re: [article] Waterfalls
Posted by Dred_furst on Sun Sep 21st at 9:48am 2003
thanks, i wanted a waterfall, but couldnt work out how to make the thing scroll,but this has helped greatly

Dred_furst
member
455 posts
106 snarkmarks
Registered: Sep 3rd 2003
Location: UK