[article] Trees, From Far Away....
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Re: [article] Trees, From Far Away....
Posted by MASTERMIND on Sat Sep 6th at 6:13pm 2003



This is a discussion topic for the article "Trees, From Far Away...." by MASTERMIND which can be found here

Article description:

How to make trees that line your landscape.






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Re: [article] Trees, From Far Away....
Posted by Vash on Sat Sep 6th at 7:18pm 2003


Not a very good tut..Its not THAT hard to figure this out.
2




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Re: [article] Trees, From Far Away....
Posted by MASTERMIND on Sat Sep 6th at 8:08pm 2003


I know



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Re: [article] Trees, From Far Away....
Posted by MASTERMIND on Sat Sep 6th at 8:07pm 2003


this is for NOOBS. I didn't now how to do this when i was a noob. (i'm still a NOOB)



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Re: [article] Trees, From Far Away....
Posted by Cash Car Star on Sat Sep 6th at 9:49pm 2003


Nothing factually wrong with this, good visuals.

As a side note, and please don't take this the wrong way - I know you're eager to see what people have to say, but it seems in poor taste to respond to your own tut more often than others do.




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Re: [article] Trees, From Far Away....
Posted by Matt3 on Sun Sep 7th at 9:10am 2003


isnt it better to make it a func_illusionary and put a clip brush
so you can shoot through it.




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Re: [article] Trees, From Far Away....
Posted by Loco on Sun Sep 7th at 3:28pm 2003


Bear in mind the texture wil have to remain consistent in where the tree starts and ends in the middle of the texture for the thickness of brush you're using. Otherwise you will have a very strange looking tree...!



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Re: [article] Trees, From Far Away....
Posted by mike9292 on Sun Sep 7th at 6:30pm 2003


i give it a 3 but where do u get tree textures?



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Re: [article] Trees, From Far Away....
Posted by Failsafe on Mon Sep 8th at 12:40am 2003


Not too bad for newbies, but i prefer the good old sprite + clip brush trees. It deserves a 3.



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Re: [article] Trees, From Far Away....
Posted by Sinner_D on Mon Sep 8th at 3:56am 2003


i hate to point out that the tree will have invisable sides due to this method, and the thickness of the brushes, i believe having 4 brushes, the meet in the center of the formed "X" and then morphing the ends so they come to a point (having 4 really thin triangles in a "X" form) would probabley look better



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Re: [article] Trees, From Far Away....
Posted by Myrk- on Mon Sep 8th at 9:37pm 2003


It explains what it set out to do well, though I must admit there are a couple of points you could have touched up, maybe a final result picture, and more spaces to make the whole tutorial look more clean. Cleaner tutorials are easier to understand ones.



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Re: [article] Trees, From Far Away....
Posted by Dex on Thu Sep 11th at 3:58pm 2003


I don't think it's good tut, there isnt a brush under the tree. The textures you used doesnt have any 'noob' so they simply cant make the tree, another thing this isnt a good way to make a tree, in your tut you just explained how to make a + brush, but try again sometime
PS Maybe I am gonna write some tuts but Im a buzy man :P

*edit* FX Amount: 255 (this tell the program to make the color 255, invisble in the game) : I think youre wrong :P (dont know for sure) that the '255' means that the last color in the palet of the texture is invisible..:S




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Re: [article] Trees, From Far Away....
Posted by Cash Car Star on Sun Sep 14th at 6:49pm 2003


No. The FX Value does not dictate which position in the pallette is made invisible, it is always the last position which is the chosen one.



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Re: [article] Trees, From Far Away....
Posted by Andrei on Fri Sep 19th at 6:54am 2003


Leave 'em alone, its his FIRST.



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Re: [article] Trees, From Far Away....
Posted by SWATSiLeNt on Sun Nov 9th at 4:15am 2003


Im not shur but i think almost anyone can do this even a noob.



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Re: [article] Trees, From Far Away....
Posted by asterix_vader on Wed Jan 7th at 4:06pm 2004


Everybody can make that, even i, but i don't have the tree's textures.



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Re: [article] Trees, From Far Away....
Posted by matt on Wed Jan 21st at 7:47pm 2004


Just like the trees in crappy golf games for the pc.



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Re: [article] Trees, From Far Away....
Posted by half-dude on Thu Oct 14th at 5:30pm 2004


MASTERMIND: a person with an outstanding intellect.

P.S good tut




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Re: [article] Trees, From Far Away....
Posted by Foxpup on Wed Dec 1st at 8:59am 2004


That kind of tree would only work from a distance, for close trees you'll need to use a different method otherwise people will be saying "That's one hell of a crappy tree!". Otherwise it's pretty good.



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Re: [article] Trees, From Far Away....
Posted by thehalflifeman33 on Sat Feb 9th at 8:57pm 2008


I think that's why he called it "from far away"....




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