[article] Configuring func_trains/func_tracktrains
Post Reply
Quote
Re: [article] Configuring func_trains/func_tracktrains
Posted by Andrei on Tue Sep 16th at 3:31pm 2003



This is a discussion topic for the article "Configuring func_trains/func_tracktrains" by Andrei which can be found here

Article description:

Tutorial for all those newbies out there.






Quote
Re: [article] Configuring func_trains/func_tracktrains
Posted by Gollum on Tue Sep 16th at 5:40pm 2003


In fact, func_trains CAN have an origin brush, and it is sometimes useful. If you want the train to roll (like, oh...I don't know, a boulder maybe?) then you can set it's angular velocity using the avelocity key. The angular velocity will use the origin brush for it's centre of rotation.

This is not like the tracktrains "align to corners" rotation.




Quote
Re: [article] Configuring func_trains/func_tracktrains
Posted by warlord on Wed Sep 17th at 6:49am 2003


i have discovered somthing about tracktrains
how you have the distance between wheels set up is wrong
i noticed this when i played hl and noticed how the front of the train would always seem to off the track when it came to turns
i also noticed that the origin shouldnt be in the center unless you want it to pivot from the center
i cant explain it too well but this i know i am very right
ill make an example map with the differences




Quote
Re: [article] Configuring func_trains/func_tracktrains
Posted by erbetal on Thu Apr 10th at 3:13pm 2008


This tutorial helped me a lot.




Post Reply