Re: [article] Hollow spheres
Posted by MacD on Fri Sep 7th at 3:09pm 2007
Posted by MacD on Fri Sep 7th at 3:09pm 2007
Great Tutorial. Im making a zombie map for css and this is by far more efficient than the cruddy sphere and hollow tools valve gave us
Followed it word for word and it works perfect. Anyone having troubles havnt followed the tutorial properly :P
Followed it word for word and it works perfect. Anyone having troubles havnt followed the tutorial properly :P
Re: [article] Hollow spheres
Posted by SourceSkyBoxer on Sat Apr 20th at 11:10am 2013
Posted by SourceSkyBoxer on Sat Apr 20th at 11:10am 2013
Soooooooooooooooo badddddddd.
CSG gets after compiling error.
Haha I would like to win again you :P
I have improved sphere or tows mapping with in or out. I will create article for Half-life Mapping :P and sphere or tows types would like to support same compiler like vhlt or zhlt better.

CSG gets after compiling error.
Haha I would like to win again you :P
I have improved sphere or tows mapping with in or out. I will create article for Half-life Mapping :P and sphere or tows types would like to support same compiler like vhlt or zhlt better.
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