[article] Doors for beginners.
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Re: [article] Doors for beginners.
Posted by matt on Tue Jan 20th at 6:51pm 2004



This is a discussion topic for the article "Doors for beginners." by matt which can be found here

Article description:

sliding/rotating






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Re: [article] Doors for beginners.
Posted by Crono on Sat Jan 24th at 9:04am 2004


Wouldn't it be "Better Practice" to split the trigger_multiple entity into two seperate brushes (one on each side of the door) and have them both target the door?



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Re: [article] Doors for beginners.
Posted by SHeeP on Thu Jan 22nd at 7:58pm 2004


better then most door tut's , even tho there are a lot of them, dont agree on rotating doors being easier to master tho smiley



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Re: [article] Doors for beginners.
Posted by Cash Car Star on Thu Jan 22nd at 10:41pm 2004


That really stretched picture ruins the door_rotating portion of the tutorial... I'm not sure I like all the writing in the pictures, which seemed a bit overly large, and the text part of the tut could be broken up a bit better for readability. Or perhaps I'm the only one still on a dinky 1024x768



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Re: [article] Doors for beginners.
Posted by Wild Card on Sat Jan 24th at 1:50pm 2004


Thats what I do



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Re: [article] Doors for beginners.
Posted by matt on Sun Jan 25th at 3:05pm 2004


You can do it that way, but its easier just to use one.



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Re: [article] Doors for beginners.
Posted by Crono on Sun Jan 25th at 9:51pm 2004


or sloppier? lol

I was just saying, if you do it the way I mentioned it's kind of a guarontee that your door will work. thats all. it is entirely up to the mapper.




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Re: [article] Doors for beginners.
Posted by matt on Mon Jan 26th at 12:02pm 2004


Yeah but no but yeah but ok then. Your right, it is up to the mapper.



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Re: [article] Doors for beginners.
Posted by Forceflow on Sat Feb 7th at 6:25pm 2004


Good tut.



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Re: [article] Doors for beginners.
Posted by Sinner_D on Sat Feb 7th at 9:35pm 2004


just a small addition, it is important to atleast set some of a lip, i have had problems with sliding doors flying off into space and come back from a different direction when there was no lip :O can u say weird?!?!

anyways, average tut for a beginner. GJ




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Re: [article] Doors for beginners.
Posted by parakeet on Sat May 1st at 2:37am 2004


it seemed to help me out when i started



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Re: [article] Doors for beginners.
Posted by keevee on Sat Sep 25th at 3:40am 2004


Wtf i tried to door_rotating and first is was in some wierd part of the map then i put originin and made error, then i put to entity and said like nothing was visible. WHAT AM I DOING WRONG!!



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Re: [article] Doors for beginners.
Posted by lagrabit on Sat Mar 12th at 3:01am 2005


You forgot to lick my c**k thats what u did wrong



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Re: [article] Doors for beginners.
Posted by Le Chief on Fri Aug 25th at 9:15pm 2006


Thanks man. I didn't know about the Yaw thing. But now I do so I'm going to make a sliding door now. For some reason, i thought Yaw pitch and roll didnt work.



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Re: [article] Doors for beginners.
Posted by WillC on Wed Feb 14th at 4:38pm 2007


Good tut, but how do you make the "hinge" work together with the door? I know the program doesn't know it is a hinge right off the bat.. Do you have to call the brush anything? Or what do you have to do? Where is the origin texture?



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Re: [article] Doors for beginners.
Posted by tnkqwe on Sat Sep 29th at 6:26pm 2007


Thanks




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