[article] Texture alignment on curves
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Re: [article] Texture alignment on curves
Posted by KungFuSquirrel on Fri Mar 19th at 4:44am 2004



This is a discussion topic for the article "Texture alignment on curves" by KungFuSquirrel which can be found here

Article description:

Vertex Manip and Align to View pointers included






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Re: [article] Texture alignment on curves
Posted by half-dude on Fri Mar 19th at 4:39pm 2004


Nice tut, lots of pictures and very discriptive however I use my method most of the time.



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Re: [article] Texture alignment on curves
Posted by 7dk2h4md720ih on Fri Mar 19th at 5:12pm 2004


It's nice to see some more complex tutorials about.



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Re: [article] Texture alignment on curves
Posted by Mr.Ben on Fri Mar 19th at 5:44pm 2004


Very nice, can't say i was familiar with align to view really so it's nice to finally have that explained and you may have noticed my texture alignment accross corners somewhat lacking in places in my maps :P

It wasn't too wordy either which is always good. A good read, keep them coming!




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Re: [article] Texture alignment on curves
Posted by lpj on Fri Mar 19th at 6:18pm 2004


Very nicely done!



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Re: [article] Texture alignment on curves
Posted by omegaslayer on Fri Mar 19th at 7:46pm 2004


Good tut, I really dont have a problem with this, mainly because I start brush work first with one texture, then I go through texturing everything fom scrach, Doing it this method doesnt create this problem.



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Re: [article] Texture alignment on curves
Posted by Crackerjack on Sat Mar 20th at 4:01am 2004


Excellent tutorial, I think I had to read it over twice to fully understand but, I really like this method and will be practicing on upcoming levels.



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Re: [article] Texture alignment on curves
Posted by KoRnFlakes on Sat Mar 20th at 10:38am 2004


Bloody good work, thanks for adding the tut smiley



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Re: [article] Texture alignment on curves
Posted by pepper on Sat Mar 20th at 4:11pm 2004


it loosk ok but doesnt really solve the prob for alignment on roads, i always rotate on degree to aligna texture



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Re: [article] Texture alignment on curves
Posted by KungFuSquirrel on Sat Mar 20th at 5:42pm 2004


Roads are flat planar surfaces, so that's the only way to do it. :P This involves aligning textures across non-planar faces. smiley



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Re: [article] Texture alignment on curves
Posted by pepper on Sun Mar 21st at 10:11am 2004


oh i see, nevet noticed that:p



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Re: [article] Texture alignment on curves
Posted by Gollum on Tue Mar 23rd at 11:43am 2004


I learned something new by reading this. That is all too rare, so top marks to the Squirrel!



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Re: [article] Texture alignment on curves
Posted by Forceflow on Tue Mar 23rd at 4:58pm 2004


perfect tut ... as usual ... go KFS smiley



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Re: [article] Texture alignment on curves
Posted by Ves Wolf on Wed Mar 24th at 1:36am 2004


Very nice *applauds*. So what's this you say about conic sections? We've just finished this in pre-calc class, and I'd love to actually use something I learned there...



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Re: [article] Texture alignment on curves
Posted by KungFuSquirrel on Wed Mar 24th at 2:04am 2004


By 'conic sections' I simply mean any cylindrical brushwork that is not aligned to the vertical or horizontal grid - for example, the small lips on the tank in the final example. It works best if the section is proportionately small (i.e. trying to align textures this way on an actual cone/spike won't work so well), and so it usually comes in handy on trims and bevels,



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Re: [article] Texture alignment on curves
Posted by parakeet on Sat May 1st at 2:21am 2004


Has fixed my "cut up" textures! and the pics are quite self explanatory




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