Re: [article] Displacement Surfaces 1: The Basics
Posted by Leperous on Mon Nov 8th at 11:00am 2004
It's a bit of an annoying tool; I hope there is some way to justify the edges with those of surrounding faces...

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Re: [article] Displacement Surfaces 1: The Basics
Posted by Anthony on Sat Nov 13th at 4:02am 2004
Works quite well this effect. Hammer 4 sure is opening up a lot of possibilities...
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Re: [article] Displacement Surfaces 1: The Basics
Posted by Forceflow on Mon Nov 8th at 5:39pm 2004
Love your new tuts, Reno ... you're really keeping us up-to-date !
So much to learn, and what a lack of time ... !

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Re: [article] Displacement Surfaces 1: The Basics
Posted by RiffZifnab on Wed Nov 10th at 5:17pm 2004
FYI I had some problems using displacement surfaces and the transform tool (prep for a 3d skybox). So scale the brush down first then use the displacement tool. I have yet to get sew to work, but selecting multiple brushes and then creating a displacement map seems to work ok, just use a larger spatial setting so points on both side of the brushes are modified. Thanks for the good tutorial, I look forward to the next one.
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Re: [article] Displacement Surfaces 1: The Basics
Posted by Leperous on Thu Dec 9th at 2:26pm 2004
Note that the size of "each" displacement map is determined by the size of the brush- (2^power + 1) points which you can manipulate are created equally spaced, which may mean some are stretched in a certain dimension. So in most cases you should create square brushes instead of rectangular ones, and sew the surfaces together.

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Re: [article] Displacement Surfaces 1: The Basics
Posted by thesilence on Thu Jan 6th at 11:29pm 2005
Good tutorial, i like the use of hammers full extent (to what i know)

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Re: [article] Displacement Surfaces 1: The Basics
Posted by KoRnFlakes on Tue Feb 15th at 3:17pm 2005
A good tutorial, pretty nasty tool though if you ask me, takes forever. its hardly codradiant, that was far quicker & simpler.

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Re: [article] Displacement Surfaces 1: The Basics
Posted by HrnyGoat on Wed Feb 22nd at 7:04am 2006
Great job. I was able to catch on real fast. Sure beats using VM displacement in HL1 mapping.

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Re: [article] Displacement Surfaces 1: The Basics
Posted by JCameron47 on Tue May 23rd at 5:14am 2006
Works out good. Don't like using it right now, but I'll just have to get used to it. Thx.
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Re: [article] Displacement Surfaces 1: The Basics
Posted by TZ on Tue Oct 2nd at 6:10am 2007
I found this really really useful, thanks alot!

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