[article] Realistic tunnels and caves
Post Reply
Quote
Re: [article] Realistic tunnels and caves
Posted by Fakedawg on Thu Dec 2nd at 10:31am 2004



This is a discussion topic for the article "Realistic tunnels and caves" by Fakedawg which can be found here

Article description:

Shows you how to make a tunnel through the use of displacements






Quote
Re: [article] Realistic tunnels and caves
Posted by Myrk- on Thu Dec 2nd at 1:38pm 2004


Its a good tutorial... BUT...

The sew tool- It only works when the faces are lined exactly. I've found that if surfaces do not meet perfectly then they go all screwy on you and don't sew. Maybe this tut could have done with a concave corner tutorial just to show the more complex issues.




Quote
Re: [article] Realistic tunnels and caves
Posted by Fakedawg on Thu Dec 2nd at 4:01pm 2004


Ya there are some strict rules you do have to follow when working with displacements like the sew thing you mention - I'll expand the tut later on - Also the SDK documentation is now updated with more info regarding displacements - it's a must read!



Quote
Re: [article] Realistic tunnels and caves
Posted by Bose-Einstein on Sun Dec 5th at 10:02pm 2004


I'm not having much luck at all with the displacements. It seems that whenever I displace something, the material no matter how thick just becomes a wafer thin surface and loses all the other sides. The simplest way to explain it is if I try to displace one surface of a cube, the cube becomes a 2-dimensional surface, even although the other sides are still visible in the non-camera views. Also, in that map in particular I had my info_player_start outside the cave, and Gordon just fell right through the ground. What am I doing wrong?



Quote
Re: [article] Realistic tunnels and caves
Posted by Nanodeath on Mon Dec 6th at 4:42am 2004


"Note - You don't have to texture the sides that won't be seen with the "nodraw" texture, as they will be discarded when we create the displacement surfaces - I just use it to show which sides we will be using ... " So, yeah, that's the intended effect, BE.



Quote
Re: [article] Realistic tunnels and caves
Posted by ishbog on Wed Dec 8th at 12:46am 2004


Learned so much from this, wondered how they did all that awesome detail, id been CARVING before this! this is by far the best tutorial ive used thus far. very very clear and easy to follow, too.



Quote
Re: [article] Realistic tunnels and caves
Posted by ChemicalBurn on Thu Dec 9th at 4:09am 2004


Excelent tutorial. Clear, wasy to understand and nice step by step instructions.



Quote
Re: [article] Realistic tunnels and caves
Posted by goanna on Sun Dec 12th at 11:58am 2004


You rock! No pun intended. Very helpful tutorial indeed and nicely done.



Quote
Re: [article] Realistic tunnels and caves
Posted by goanna on Sun Dec 12th at 12:00pm 2004


You rock! No pun intended. Very helpful tutorial indeed and nicely done. Every aspect was covered.



Quote
Re: [article] Realistic tunnels and caves
Posted by Sparky911 on Thu Dec 30th at 7:04am 2004






Quote
Re: [article] Realistic tunnels and caves
Posted by Anthony on Sun Jan 16th at 3:14am 2005


Very helpful and clearly written tutorial. I'll have to try it again though, Hammer crashed on the Paint Alpha part the first time I did it! smiley



Quote
Re: [article] Realistic tunnels and caves
Posted by Rof on Tue Jan 25th at 11:29pm 2005






Quote
Re: [article] Realistic tunnels and caves
Posted by Geronimous on Thu Jan 27th at 10:18am 2005


Wonderful tutorial that will defenately come in handy!!!!



Quote
Re: [article] Realistic tunnels and caves
Posted by Vicodin on Mon Feb 14th at 11:24pm 2005


Gongratulations! Its a great tutorial. Only that you should subdivide all the faces except the road. When I subdivided all the faces I got an error while compiling. That makes me wonder how will you make a cave which has 4 round sides (cylinder-like)?

Anyway, gj!




Quote
Re: [article] Realistic tunnels and caves
Posted by thesilence on Wed Feb 23rd at 3:32pm 2005


Very very good, good work



Quote
Re: [article] Realistic tunnels and caves
Posted by Cyax on Fri Apr 29th at 10:04pm 2005


Wow, flawless and magnificent... I shall use this often, and be reminded of your awesome tutorial, thanks a ton!!



Quote
Re: [article] Realistic tunnels and caves
Posted by G4MER on Mon Jun 6th at 1:01am 2005


What they ^ said. =)



Quote
Re: [article] Realistic tunnels and caves
Posted by Lethal.au on Mon Jun 6th at 8:25am 2005


Wow this was i great tutorial!!! i found it very easy to follow and got a very nice cave at the end smiley im glad people who know hammer well can take time to help out us noobs. A masterpiece



Quote
Re: [article] Realistic tunnels and caves
Posted by t3h th1ng! on Tue Jul 5th at 10:32pm 2005






Quote
Re: [article] Realistic tunnels and caves
Posted by Murdoc on Thu Oct 27th at 1:02pm 2005


Great job man, good tutorial, my maps always get messed up when I tried to achieve natural looking caves before. was very helpful to me.




Post Reply