[article] Scripted Sequences
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Re: [article] Scripted Sequences
Posted by Guessmyname on Tue Dec 21st at 11:28am 2004



This is a discussion topic for the article "Scripted Sequences" by Guessmyname which can be found here

Article description:

Control NPC actions






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Re: [article] Scripted Sequences
Posted by Yak_Fighter on Tue Dec 21st at 6:48pm 2004


Perhaps you could add a tutorial map to download so people can see a working example and mess with it themselves to learn beyond the scope of the tutorial?



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Re: [article] Scripted Sequences
Posted by Guessmyname on Tue Dec 21st at 6:54pm 2004


When I get home I think I will. It really isn't much though



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Re: [article] Scripted Sequences
Posted by Anable on Fri Dec 31st at 10:19am 2004


A solid foundation to build upon.



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Re: [article] Scripted Sequences
Posted by Xsjado on Mon Feb 14th at 7:35pm 2005


Awsome. This is going to be insanely useful for me.



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Re: [article] Scripted Sequences
Posted by jman on Sat Feb 26th at 12:00am 2005


I was wondering, where do you find those script commands?I want a guy to walk and switch his weapons and stuff...Really I don't know what I'd do so...Anyway, I really want those commands.



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Re: [article] Scripted Sequences
Posted by Guessmyname on Sun Feb 27th at 9:29am 2005


Look under the "Models" tab of the npc. There you can see all the commands and watch the npc perform them. You can also copy, paste the animation from the Models tab to the animation boxes of the scripted sequences.




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