[article] Quick and easy rock formations
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Re: [article] Quick and easy rock formations
Posted by Finger on Sun Dec 4th at 8:40pm 2005



This is a discussion topic for the article "Quick and easy rock formations" by Finger which can be found here

Article description:

how to make rock structure from multiple displacements






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Re: [article] Quick and easy rock formations
Posted by ReNo on Mon Dec 5th at 5:25pm 2005


A nice quick and dirty approach, and by the looks of Broken Palace, one that can get lovely results. Could possibly have benefited from a more elaborate or grand final result (you possibly sell the technique short a little with a rather boring and dumpy little outcrop here smiley), and a screenshot either in game or non-selected in hammer so as to see it without the red masking, but good nonetheless.



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Re: [article] Quick and easy rock formations
Posted by Finger on Mon Dec 5th at 6:14pm 2005


Hah...well, it was also constructed very 'quick and easy'. Maybe I will take a little time to spice it up. Thanks Reno.



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Re: [article] Quick and easy rock formations
Posted by Addicted to Morphine on Mon Dec 5th at 7:14pm 2005


Thanks for puting this up Finger, I've been looking forward to a good cliff tutorial. Is this the same method you used for the smooth rock formations seen in Icepick?

Also, would this method work well for creating natural cliff boundaries for maps? Or is there a better method for walling off the level with cliffs?

I agree with all of ReNo's points. I'd like to see some shots of the rocks in game, or at least deselected in Hammer. Thanks!




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Re: [article] Quick and easy rock formations
Posted by Underdog on Fri Dec 9th at 4:31pm 2005


I am awful at rocks. My first inclination is to always drool over a new tutorial.
I see no reason to alter that habit now.




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Re: [article] Quick and easy rock formations
Posted by DrGlass on Tue Jan 3rd at 10:52pm 2006


Very nice! I am always scared to pass brushes through each other like that. I'd like to see some stronger proof that there are no real ill effects when you mix displacements (though I am pretty sure your right).

Also your "compositional theory" doesn't explain much about composition theory at all, and I'd venture to guess that anyone who doesn't already know how composition in 2d/3d space works they wont understand what your talking about. composition theory is a tutorial in its self, no big deal really.

I also agree that some in-game shots of this technique in action would help show people what is possible with it.




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Re: [article] Quick and easy rock formations
Posted by Flynn on Fri Jan 5th at 10:26am 2007






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Re: [article] Quick and easy rock formations
Posted by tnkqwe on Sat Oct 27th at 6:55am 2007


Nise i like it



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Re: [article] Quick and easy rock formations
Posted by **Dedi** on Tue Jan 19th at 2:55pm 2010


Oh great little tut!! I'm in the process of making a very 'cliffy' map and I came to the Articles page to see any good ideas, and this was pretty good. I never thought of duplicating a rock and mixing them up. Very good!




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