Re: [article] Custom soundscapes
Posted by parakeet on Mon Jan 9th at 11:09pm 2006
I was always wondering how to make my own ^___^ , should be helpful esp for modders. what's up with the completly black picture though... rates a 7

parakeet
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Re: [article] Custom soundscapes
Posted by Silmano on Tue Jan 10th at 11:16am 2006
Lol, dont really know why I had a black picture... I've changed the link and I think its ok now... Thanks for the rates! Glad you like the tutorial
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Re: [article] Custom soundscapes
Posted by Anthony on Wed Jan 25th at 2:33am 2006
Good, but you should've gone a little into what DSP is (i.e. the various effects you can assign to the sounds) which can help change the atmosphere if used correctly.
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Re: [article] Custom soundscapes
Posted by quanta on Thu Jun 14th at 11:04pm 2007
Two things:
1: The download doesnt work.
2: I followed the tutorial exactly, and the developer console says "cant find soundscape soundscape_test.playtest". I've created a hl2 map called soundscape_test.bsp, and a script file called soundscapes_soundscape_test.txt. This is what's in the file:
"soundscape_test.playtest"
{
"dsp" "1"
"playlooping"
{
"volume" "1"
"pitch" "100"
"wave" "ambientmachineslab_loop1.wav"
}
}
"soundscape_test.stop"
{
"dsp" "0"
}
In the map, I have an env_soundscape in the center with:
Target Name: soundscape
Radius: -1
Soundscape: soundscape_test.playtest
Any idea on why this doesn't work?

quanta
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