Re: [article] Using and understanding trigger_look
Posted by Orpheus on Tue Apr 4th at 2:16pm 2006
Suddenly, there looks to be less images.. You didn't accidentally remove any.. Did you?
Or, am I imagining things? I could have swore there were 6 or 8 screens a moment ago.

Orpheus
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Re: [article] Using and understanding trigger_look
Posted by Vash on Tue Apr 4th at 2:17pm 2006
I could make a joke about getting on in the years, but we're friends. You're imagining things.
<a href="http://www.tefp.net/images/tutorials/mapping/trigger_look" target="_blank">http://www.tefp.net/images/tutorials/mapping/trigger_look</a>

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Re: [article] Using and understanding trigger_look
Posted by Vash on Tue Apr 4th at 2:01pm 2006
Sadly Orpheus this entity is singleplayer only.

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Re: [article] Using and understanding trigger_look
Posted by Orpheus on Tue Apr 4th at 2:21pm 2006
Been scanning all the tutorials posted recently. I musta got confused.
Last question. Why chance an offsite storage? Snarkpit allows more images than you used. They would be safer here.

Orpheus
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Re: [article] Using and understanding trigger_look
Posted by Vash on Tue Apr 4th at 2:22pm 2006
They would, I suppose. But I usually write these tutorials for a ton of different places, therefore I use my own webspace (meaning I only need to make slight changes to the tutorial when I port it). For future tutorials I will upload all images to the Snarkpit, for safe keeping.

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