Snarkpit Maps Archive

  • Co_minas is a custom "combat" map for Natural-Selection. It is set on a small spaceship, the NSS Minas IV, property of Micro-Nano Systems, a private reseach corporation. In response to an automatic emergency call, a nearby unit of TSA marines is dispatched there to inv...
  • My map try to create a contrast between : - Sun and sea all around - Dark indoors and machines everywhere Version 1 available. - Changes for version 2 o Clipping issues. o More light in some areas. o External Overlook will be redesigned. o Hive will be moved by 64 units. o A co...
  • Backstory: The TSA is called upon to eradicate a Kharaa infestation in a sector of the thermonuclear power complex Kraken-4 on the frozen planet of Valhalla, operated by mega-corporation Gyrfalcon Energy. The Kharaa have already established a hive in the reactor core, and is rapidly breed...
    beta

  • The story for this map is that a civilian research vessel is found abandoned in deep space after an attack by the Kharaa. The marines are sent in to take control of the vessel before the aliens can establish a strong presence which will result in the loss of the ship and the valuable resea...
  • im making a black mesa map for Natural selection (if you havent already guessed) with some stuff, its in early alpha stages at the moment, with the ready room complete with some of the marine side done. the link contains more details and screens. UPDATE #2: ive improved the grate area, ive...
    beta

  • Yay! co_dream is a map where, according to florp icorpriate, is where all the fades go when they die. fade "heaven" I believe! added another screenie!...
    beta
  • Serenity is a Combat map to work on as a quick side project away from Valerie. Using a different style and level over level play. EDIT: Yes I know the gamma correction screwed up and the screens are bright blue. I hate false imagery as much as the next person!...

  • Latest NS Classic Map. I promise I will finish this one. Release date is my birthday. Follow main progress at <A HREF="http://jdleveldesign.hlgaming.com" TARGET="_blank">http://jdleveldesign.hlgaming.com</A> I will most likely change screenshots ever 10-20%!...
  • <B>NS: Combat</B> Basicly just a nonsense map, like any other co_ map, actually. I was feeling bored and really had an urge to start mapping for NS again. So this is what I've came up with so far. I like it, and will most likely finish this map....
  • this map is something i have been toying with for a while. the version which is here is the most recent public version. i expect a new version to be in the next few days that adress some of the issues herein. most notably a clipping issue in one of the hallways. finally, the lighting will...
    beta