Updated to Beta 5This is a 2-8 player deathmatch arena (22 spawn points total). The map consists of three major areas connected by a wide-open loop. Every weapon except the penguins is present, although the more powerful weapons take extra effort to get.The map also contains a set of power...
You awaken in your hotel room to a military raid, and an outbreak of zombies. You must find a way to survive against the zombies while protecting yourself against the outbreak containment forces. Can you survive the depravity?Game will consist of a series of maps....
A map for Opposing ForceWe have lost connnection with the MXB(Military Xen Base).We will teleport you near the main XEP(Xen to Earth teleport).Your objectives are:Get inside the base and see if things are in order. Make shure that the main XEP goes online.Destroy any aliens you meet in the...
second map alot smaller and in my opinon better then my first design wise, i may remake my first map at a later date.
the map is based in a small part of waste processing station where its crushed and passed onto the next stage ... maybe to added later ??? when i get use to making large m...
I decided to build this when my hard drive crashed and I lost Cen Com 9 Storage Facility, my single player map. I wanted to get some more practice in with a deathmatch style before attempting to rebuild my single player one.
*Started changing the texture theme as you can see in shot three...
This is a rebuild of one of my first Opposing Force maps that was never released. Set in an old space station that was abandoned many years ago. There isn't much to show right now but I'm excited about this and wanted to get it posted. All suggestions welcomed....
A very small map with 4 spawn points and each gets a crowbar type weapon,crowbar,knife,wrench,or grappling gun thing,has techno music, disco lights on main floor,alien birds flying and a space ship circling the arena,its in space and SOB logo floating above arena.
Autho...
This map has two clitches 1. you have to crouch to get the bow 2. at the last window where the bow is the ground out side looks like it does when you compile a map without a ceiling....Can anyone who has played this map tell me how to fix the problems???...
This is my first attempt at a CTF style map. This is a nighttime scenario. The battle takes within an industrial pump station...carved in the rocky terrain of the Black Mesa facility. Sofar, the map is looking pretty good..how it plays is yet to be seen. This is, remember, my first CTF...