Streetlevel was my first released map, and as always my worst. I unleashed this bug fest on April 2nd, 2011. Despite the flaws, it was well received. I was contemplating whether or not to remake Streetlevel. I finally came to the conclusion that it was needed. There are many new additions ...
worked on compound a bit, then discovered half life for android so this is my first android half life level :)if anyone is interested in xash for android go to thishttp://www.moddb.com/engines/xash3d-engine...
Desert - where the futuristic has decayed, but the ancient has remained.After a whole four years later I decided to return to this map and make a little redux on it. I made some improvements on the terrain, replaced all textures with original ones and added unique detail textures to every ...
I haven't been around here for a loooooong time. I have been mostly gaming, getting in university to study Informatics/Computer science and programming different stuff. I am planning to soon start a game project...I and 3 colleagues played some HLDM and this inspired me to launch the good ...
If you have played Minecraft, you will be able to figure out what am I trying to recreate. I decided to make things less blocky.The proportions are not correct- everything is bigger that it should be. But I usually make this mistake when I start a new map from scratch.Still, I'm satisfied ...
It has been brought to my attention that several of my maps that I have posted do not have the required wad files. (This is due to a misunderstanding with the editor) and I thought that it would be best just to post a support pack that contains these wad files instead of reposting my other...
My entry for the TWHL Competition 31 - Map from texture set, which i based on the Battlestar Galactica hangar deck set that was used in the series.There are some small glitches and unfinished areas, but the map should still be a small treat for any scifi nerds out there. :PMore information...