Streetlevel was my first released map, and as always my worst. I unleashed this bug fest on April 2nd, 2011. Despite the flaws, it was well received. I was contemplating whether or not to remake Streetlevel. I finally came to the conclusion that it was needed. There are many new additions ...
Desert - where the futuristic has decayed, but the ancient has remained.After a whole four years later I decided to return to this map and make a little redux on it. I made some improvements on the terrain, replaced all textures with original ones and added unique detail textures to every ...
It has been brought to my attention that several of my maps that I have posted do not have the required wad files. (This is due to a misunderstanding with the editor) and I thought that it would be best just to post a support pack that contains these wad files instead of reposting my other...
My entry for the TWHL Competition 31 - Map from texture set, which i based on the Battlestar Galactica hangar deck set that was used in the series.There are some small glitches and unfinished areas, but the map should still be a small treat for any scifi nerds out there. :PMore information...
Map by MqMstory: a quiet little town that much (yet) touched 7 hours of the war, but because of the food and so began a real war in the city)Highlight: attic, balconies with ammunition, Capability jump on some roofsTexture: MqM, Gorthub, cgtextures))Sky: AnikesSpecial thanks for the help: ...
This is a small HLDM I made a whille ago. I made the final tweaks right at 31 of December 2010! There is a button that closes the tower and kills everything outside (just like in the Crossfire maps).Weapons:3579mmAR+AR grenadesShotgunCrossbowRPGItems:HealthBatteryI have never tested the ma...