Snarkpit Maps Archive

  • Something i threw together in less than a month. Loosely based off the rundown idea i am semi happy with this map and will be releasing it as soon as i figure out my compiling problems. Basicly all the lights except for one in my lights.rad file are being ignored i have two downstairs roo...
  • Well, here's a beta of the map, some of the rooms will be darker as they're unfinished. Anyway, enjoy, hopefully. You can't play multi-player yet either since I haven't decided which gameplay route I want to take (objectives like defusing a bomb or just plain-'ol killin'.)...

  • Updated- Lots of crap added! Not tottaly sure about the water, Might need some help on that. Thanks for your comments!...
  • I made TS-Tomb as one of my first real TS maps, and it was kinda cool, but I could have done some much more with it, but I was like "damn, I need to release it!"... But now I've started to work a little bit on a final or 2nd version. Its new layout, and some new misc stu...
  • well this started off as a fun map, an ugly map with func_scroll and some car models thrown in. i kept working on it, and playtesting every step with my friends, and this is how it ended up smiley...
    beta

  • Average size house, indoor stuff is mostly corridors with some arena type areas for stunts. Outdoor stuff has a perimeter road, wooded area and stream running thru' it. The beta's been removed until i can fix some stuff. Hmmm, this is taking longer than i thought it would smiley...
    beta

  • Deep in the jungle a bunch of Merc`s have a secret warehouse from where they distrubute their cocaine and heroin. Seal`s must destroy the warehouse with the help of a bomb placed under a oil tank....
  • Fool's Paradise is set in a grassy vale with a dam splitting the center. The whole map, obviously having once been a river, is ripped up with pipes and such, making a nice mix between nature and industrial settings. The layout is very loosely based on Bounce, as you will soon be able to se...