Half-Life 2: Deathmatch
Game stats
Maps on Snarkpit: 542 
Average map rating: 3.71 stars
Total downloads: 312417 
Total views: 1537018 
Web: http://store.steampowered.com/app/320/
Fast multiplayer action set in the Half-Life 2 universe! HL2's physics adds a new dimension to deathmatch play. Play straight deathmatch or try Combine vs. Resistance teamplay. Toss a toilet at your friend today!

  • Back in 1999 I made a map for HL1 for a group I was in called NetBastards. Since the release of the HL2 SDK I've reworked it to fit into the HL2 world. There are three distinct levels in the map with the warm and quiet ground floor. Jump into the elevator and travel to lower ground to t...
  • This is a remake of one of my old halflife 1 maps , I used this to get into the new hl2 hammer as this map uses a few tricks and traps here and there so i learned a lot about the new entities. Look out for the buttons on the walls/roof and shoot them to use the traps on people. Beta 2- A...

  • This is my highway 17/coast based map for the HL2DM contest. All buildings are explorable. There is also a sewer area which I recreated from HL2 because I liked it so much. More screenshots at <B>http://3d-perin.net/dmap/final</B> *A really big thank you goes to Brian 'Warfle...
  • Set in a Combine waste desposal facilty, This Deathmatch is set on three levels, with chutes constantly piping garbage into the destruction device. Be warned, it's just as harmfull to humans as rubbish!...
  • This is my entry for the Valve mapping contest. I believe I'm nearing the end of making this beast, just a few things left like fixing all the bugs and perfecting the gameplay. It's based around a few waterfront houses with a highway/road going through the middle which goes into 2 tunnels ...

  • This is my first map for any game. It has no lights, props, or skyboxes yet and the only reason I'm putting it up here is so no one steals the name b4 i finish it. If anybody have any advice not having to do with lighting or prop placement I'd be most grateful, but keep in mind it is fa...
  • CTF_EXPORT - Capture The Flag Map By MagicTMP( <A HREF="mailto:magictmp@editlife.net">magictmp@editlife.net</A> ) Tweaking and CTF Scenario by raeven0 ( <A HREF="mailto:raeven0@editlife.net">raeven0@editlife.net</A> ) Despite WHATEVER YOU MAY H...
  • Hi, This is my first map created with the hammer (got more experience with the unreal editor) My map is pretty small and hopefully will contain fast gameplay and ofcourse lots of fraggin' smiley //edit Ohhhhh stupid me :'( I formatted and lost the original .vmf files...... (i know dumb) Just...

  • This is my second go at a map, my first wasn't bad but It didn't work out. I'm going to try and submit this to the valve contest if I can finish it in time. The map takes place in the sewers of city 17. There is a huge battle going on above ground, which can be seen and felt. I plan ...
  • A small DM level for HL2dm. My way of learning to use hammer after radiant smiley The fps isn't what I'd like ... but it serves me right for making yet another 'open' map. Really should know better by now but meh ... I just love the great outdoors :P Still, the fps is considrably better than ...