Half-Life 2
Game stats
Maps on Snarkpit: 88 
Average map rating: 3.48 stars
Total downloads: 92241 
Total views: 426044 
Web: http://orange.half-life2.com/hl2.html
1998. HALF-LIFE sends a shock through the game industry with its combination of pounding action and continuous, immersive storytelling. Valve's debut title wins more than 50 game-of-the-year awards on its way to being named "Best PC Game Ever" by PC Gamer, and launches a franchise with more than eight million retail units sold worldwide.

NOW. By taking the suspense, challenge and visceral charge of the original, and adding startling new realism and responsiveness, Half-Life 2 opens the door to a world where the player's presence affects everything around him, from the physical environment to the behaviors even the emotions of both friends and enemies.

The player again picks up the crowbar of research scientist Gordon Freeman, who finds himself on an alien-infested Earth being picked to the bone, its resources depleted, its populace dwindling. Freeman is thrust into the unenviable role of rescuing the world from the wrong he unleashed back at Black Mesa. And a lot of people he cares about are counting on him.

  • Gordon has it out with the combine while traveling south on interstate 75...
    beta
  • Brassica is a half-life 2 singleplayer map I've been working on for some time. The general idea (allthough I don't have a written story, yet) is that you're an everyday rebel soldier after the riots in city 17. You find yourself in a quite deserted part of the city. The Map is very &qu...
    beta
  • You lead the defense of the city "Crawville", the combine have just found your hideout and are sending everything they got at you. It is now up to you to defend the city, from dozens of enemies....

  • This level was created as coursework for my Games Engines & Physics module at Staffordshire University as part of my Computer Games Design degree. The brief was to create a level in the source engine (we had created a level in the Unreal engine in the first semester) based around S...
    beta
  • 1/3
    unrated for Half-Life 2
    by gonchong
    This is my first single player map/mod for HL2. It's intended to be an episodic story arc. You are following the trail of your abducted girlfriend. Your journey takes you into a walled part of a city, ruled by a rogue (combine?) commander. Part 1 map 1 has been fleshed out, ready for fee...
  • Map : TheFallenPath Type: HL2:SP You start being chased by the combines, and with a blink of an eye, you find yourself in a tunnel, with the crash scene behind you, as you continue playing, you reveal your true identity, of why you've been chased, and discover a world with infinite surpri...
    beta

  • This is my first official map that I am going to release. It is set on an island near the coast. Still working on texturing and models for the map. Part of the aim for the map is that it's dark and creepy, but stll enough light so you will rarely use your flashlight. Still working on s...
    beta
  • 1/3
    unrated for Half-Life 2
    by defect
    My sixth try at making a map from a sketch I'd titled "street." It's coming along quite nicely. At this point, there are still a few assaults that I havn't been able to get working, and it feels too linear to me. Download a beta now! I'd appreciate any advice, tips or c...
  • This single player map was developed as part of my pgd in games technology. It took about 4 weeks of solid work to get it to this stage. The map is based on the player trying to excape a underground cave complex run by the goverment. The player starts in a prison cell and must make his way...
    beta

  • <FONT COLOR=red>Progress postponed until the end of the semester</FONT> My first foray into HL2 mapping. I decided I would try to create a single player experience, because I just wanted to be able to create a variety of locations unbound or constrained by objectives (a la CS...
  • The map is made out of my homehood, as much as I can do it (or as much as the map allows). At first i just wanted to push engine to its limits, but then i figured that if I made it as a war map, it would be lots better. So - right now I am making a building where you start from. It's diffi...
    beta
  • This is a hotel, you start in the old part of the hotel, or should i say, the abandoned part, and make your way to the nice looking part.. This map isnt related to fighting monsterssolving mazes or anything...its a map with nice gloomy effects i added to, i worked on the lighting and arcit...
    beta