Snarkpit Maps Archive

  • DE_747 - CS:S Bomb Defusal map for Competiton 32, Re-Invent a CS Classic. More ImagesObjectiveCTs must try to save TWHL Flight 32 and the adjacent fuel depot from destruction!CreditsEverything is Valve afaik, besides a handful of t...

  • -------- Download updated: 07/08/2011Changes 07/08/2011:° Mostly cosmetic stuff but have also done a few tweaks based on player feedback.Changes 17/07/2011:° Fixed gates at A site.° Tweaks to flow and access to certain areas for better gameplay.° Further work on lighting.° Added overl...
  • My first map. A fy map for CS:S inspired by de_aztec.Please leave feedback in discussion topic....

  • CoD 7 Map Nuketown for Counter Strike Source | Created by dafatcat.I didnt like the "simpsons" color that was used for this map so I decompiled the map and stole the houses and basically everything else and retextured everything, changed the angle by the two houses so it doesn't...
  • I'm going to leave pictures of the old one just so you can tell how far ive come in mapping. the new one is not ready for download so dont try yet please.*UPDATED*Added Gravity Lift. Make sure to set your gravity with "sv_gravity 475" Thanks! its not really that dark :P...
  • The setting of this map is a old railway unloading dock. The facility has been added to repeatedly over the years and it can be seen in the architecture of the structure. The CT's start off in the most modern section and make their way to the T side to rescue the hostages keep under the s...

  • This map is going to have only one objective, eliminate the other team. Although the screenshots do not show it yet, its going to be set during an overcast sky with lightning in the background. You will hop from island to island to get weapons and get the other team. Jumping is a risk t...
  • this is my remake of the oh so fun cs_backalley it is going to be the exact layout as the original, the only thing different will be the source related visuals and effects. ive decompiled the original to keep it exact in dimentions all the walls are done, now i am adding windows and light...