Tired of seeing half-assed maps to recreate the Matrix hallway fight? Look NO MORE.
This is a 100% movie-precise replica of the Hallway in the Matrix. Even the columns break in a realistic way, exposing bare twisted concrete.
The map also includes a BOMB SITE! This is to make the game mo...
Rats Desktop2 is the same map as Rats Desktop BUT it has some additions and changes.
rats_desktop was kept as is because its gameplay is more sniper-oriented.
rats_desktop2 involves more interactivity (try click the mouse) and more adventure (breakable mugs, you can also climb up the comp...
Yup, yet another RATS map! But this one is really special...
rats_desktop is a 100% copy of my own desktop. Players are spawned on a gigantic desktop, complete with computer, keyboard, mouse, speakers, mic, books, pencils, cellphones, and mugs. Terrorists have to bomb the keyboard and CT'...
First map of my 'Traps' Series! (Upcoming: trap_hitech)
The trap maps, as I call them, are maps where two teams are thrown into a maze-like map filled with concealed traps.
trap_catacombs is a dark and scary map where players need to eliminate their opposing team before the traps do. The...
*UPDATED!*
cs_metropolis is actually finished. There are serious lag issues because the map is pretty much 80% outdoors. I'm currently working on optimization of the map. We've had about a dozen test plays and so far the map has been quite challenging.
===
"After successfully bo...
A dust-like map that was originally made for Counter-Strike. The architecture is very simple (hence why it was made for Counter-Strike) but it recieved a little overhaul for Counter-Strike Source. The main 'feeling' of the map is archeology, hence the name 'de_archeo'. Terrorists have to b...
:::Notes:::
-Bridge was removed, for many reasons discussed between my friendsa and I whom this version was made for originally.
-Gameplay is in tact, looks don't mean much in a simple team-DM map; you don't have to download it because it's not Turtle Rock or VALVe quality.
-40 Players (20...
I know this map has seen its day, but I couldn't resist. Everyone remembers the Temple from GoldenEye, right?
As my first Source map, I tried to get the overall feeling of the Temple. I know the lighting is kind of lame, and the texturing isn't perfect. But I think I brought CS:S and the ...
Essentially it's a varient of cs_assault for CS: Source. There are a few differences, but the concept is the same. Lots of large open areas and good sniper spots.
UPDATE 12/8/04
I am almost done with cs_belfig_assaultv1. At this point I am adding the finishing touches. If anyone would...
This is a small defusion map set in a sewer. I wanted to make a map with quick action and a sense of claustrophobia. There are gloomy areas and industrial areas, and some piping. This is my second real Source map, so I was trying to master indoor areas.
There are two bomb sites and three ...
Counter-Terrorists: Intelligence officals have received plans that a vigilante terrorist group will be attacking this major dam facility. Eliminate any threats & secure the area.
Terrorists: Our cell leader has ordered us to bomb this dam's major power producing areas. Today is a ...
This is a military base that has been hijacked by terrorists. When they locked every main entrance, the CTs have to bust their way in through a wall in the escape caves built into the complex. The Terrorists have two choices, bomb the Silo room or launch the nuclear warhead in the missile ...