Map by PRC-Mido for Counter-Strike Source 'zombiemod'
I spent the last couple days making this map.
The map features full optimization (I have many years experience with half life (1 and 2) mapping. I know how to work visleafs, func_details and hint brushes very well, so there is no ques...
A hostage rescue map inspired by Frank Lloyd Wright's Kaufmann House. This version is a reduced version of the HL2 map (the guest house is not present, for example) All the artwork in the house was made by the map author and belongs to him. All the textures are either Valve's work or the a...
This map features something you rarely see on CSS:water.
There are some underwater tunnels and the only way to get on the upper level is by water.
The only weapons available are M4s, AKs and HEs.
(The 3rd scrrenshot has been taken with noclip, there's no way to get to that height)...
My second complete map creation. It is very small, but LOADS of fun. It is a simple fy_ map set outdoors around a junked out trailer.
This would make an excellent map for anyone out there playing the GunGame mod for Counter-Strike or for just bangin' around with a bunch of bots. It rocks!...
This map will be an EXACT recreation of my current high school. Down to the tiniest detail.. it must be exact.
Though i migt not seem morally correct to have a FPS game with a map as a school.. ooh well. I liked the idea.
Ideas for extras to include are more than welcome....
This map is based off of the movie Indiana Jones and the Holy Grail. It will be mainly from the part near the end where they are in the temple with all the booby traps and whatnot.
I'm not sure how long it will take to complete as i'm having troubles in school, parents, and my girlfriend ...
cs_house is a map where the Terrorist forces are holding 4 hostages in a house. The counter terrorists job is to get into the house then get the hostages out as soon as possible.
<B>F U R T H E R D E V E L O P M E N T</B>
There will be no further development of this file.
&...
I know the middle-eastern setting has been done a billion of times before (dust-like maps tend to be popular and widespread), but I'm really doing an effort to use original architecture.
(09/08: Updated screenshots)
I'm now working on basic architecture and lay-out of the map, details wi...
Once I stopped playing CS:S, I realized how much of a dead end it is to put a lot of effort and time into making a map for it, because the map will never get played. The playerbase doesn't play any real maps, just dust1&2 and a few hundred fy/aim/surf/gungame maps, partly I suppose...
DESCRIPTION:
The terrorists heist of the Harbor Bank has ran into a hitch: they can't get into the vault. Out of desperation they have taken four bank tellers hostage and demanded no police within one city block.
You are free to navigate a full 360 degrees around the exterior of the bank...