i seem to make a lot of remakes for old games into source. im not sure why, its either that i really want to play that map on the source engine and it was never made, or the ones out there are terrible reconversions.anyway ive always loved merderet on dod and i havent ever seen a server p...
A small bridge type map in a rural setting. Three flags, with the middle flag on the bridge requiring two men to cap it.
I used a few tree models by flashy[nl]. The mortar models are by sturgeon. There may be models by someone else too, so I'll need to sort out a proper readme before I ma...
Jan '07 Update;
Repositioned/remade a bunch of axis spawn points. Remade/tidied some routes. Added ambient noise. Added new link.
Dec '06 update;-
added a couple of planes flying over, more overlays, some phone wires, more overlays, some random phyisics props, updated the screenshots, ...
small village on the outskirts of Neu Ulm, trying to capture the feel of it....coming along slowly, as i find myself growing tired of old ideas etc....but it will be finished....**crosses heart...
i have mapped the place where i live but in a 40's style
not much to say. The houses are nice but the displacements are pretty noobish so far. I
will change them if it doesnt cause too much lag....
One of my more popular maps in the past was dod_bleakhill, for the previous versions of Half-Life WWII-based mod, Day of Defeat.
Now its back... in new, improved, Source-compatible form....
dod_risk_b7 by Supa
<A HREF="http://xsgamedesign.com/source/maps/dod_risk_b7.zip" TARGET="_blank">Download</A>
Risk is a game of world domination,
where the object is to conquer the world.
While I was day dreaming the other day I came up with the idea f...
This map is a remake of the cod mission where the Pegasus Bridge in Normandy, France. The bridge is needed to be taken by the Allies to stop a counterattack expected by the Wehrmacht. The Allied task is to stop the Wehrmacht from holding both sides of the Cannal de Caen.
The allies land ...