The original map was made by Duion for Action Half-life 1. Veritas started the conversion for AHL2 but never finished it. I was asked if I complete the map. Map is going to be included in AHL2 version 3 installer....
Map was originally made by my friend Milkman for the Distraction Half-Life 2 mod. We were talking in Steam chat and not sure how he convinced me, but I agreed to fix up some of his maps and have them released for Action Half-Life 2.Fixed lighting, textures, leaks. Added another set of st...
This "level" is made for the mod "Decadence" and is just a dummy level (we call it "The Zoo") for us to define how the style should look like in-game.
The world geometry, lighting aswell as a few models is made by myself, but this leve...
The Sky Project 1.0 is a map design and inspiered by the "space" maps for Quake 3 Arena. You find yourself high in the skies with lots of platforms to jump on. The massive amount of platforms and positions of these platforms makes you eligible to do almost any jump. The m...
Hi!
This map really isn't much. Its called "lonely City" because its probably going to be the most infamous rp map, EVER! I have done practically nothing yet. A road, with a car shop on the right, with a gun shop down the alley way behind the gun shop. Then there's what ...
Remake of the flf_afhan map for FrontLine Force.
Will be released when the mod is released.
http://www.frontlineforce2.com/content/modules.php?name=Forums&file=viewtopic&t=1555...
Well, it's a map where you select a hotel room and take furniture from he roof to put in your hotel room. Features include: 12 Hotel rooms, many peices of furniture, Cafe, Pool, Moat, Heli (by Habboi), Flamethrower (by Andrei), and a deathmatch area for fighting because the hotel area is a...
This scantuary is for the Mod : Medultile. The map is the beginning for the "light" side, you begin in a little fountain located in the wing of the scantuary structure, and head out. The design of the scantuary is to image a dragon while upholding a smooth peaceful, uplif...
This house was to be the ideal architectural style of this race, the textures were never given to me for the house, so it is seen in lightmap grid. Map was for Mod : Medultile....
The theme is a generic military base set at dawn with a semi-futuristic city in the background.
I'm working on this map for a mod called "Shattered Society". <A HREF="http://ss.hl2files.com/" TARGET="_blank">http://ss.hl2files.com/</A>...
This is one of my other chapters for Black Mesa - The introductory tram ride. I figured I'd make up a profile for it 'cause there's one for Surface Tension too.
There's some development timeline shots here, some of which are from Kalashnikov's previous attempt at the chapter before I too...