Snarkpit Maps Archive

  • Avanti_CTF is a remake of part of Avanti_Classic (CP1 to between CP2 and CP3, to be exact), but as a CTF map.Avanti_CTF is completely rebuilt using no part of Avanti_Classic.Avanti_Classic is by Green Mushy....
  • File Info---------------------------------------Game : HL2Mod : Fortress-ForeverMap Name : FF_ThunderstruckVersion : Final Version Filename : ff_thunderstruck.bspAuthor : MonoXideEmail : GeneF1330@gmail.comBuild Time* : 6 hoursCompile Time* : less than 2 minutesLevel Description-----------...
  • The old familiar 2fort layout, in a very different style.Improved water access. Eliminated old chokepoints like the spiral exit....

  • Rocket Jump - Shiro Obi Author: John "CowNaetion" Petricini Website: [url=http://www.bystudios.info]http://www.bystudios.info AIM: CowNaetion *REVISED* Jumps are bigger so there's more room to move around. Thanks to everyone on the FF team for their time on making the m...

  • Rocket Jump - Rocketeer Author: John &quot;CowNaetion&quot; Petricini Website: <A HREF="http://www.bystudios.info" TARGET="_blank">http://www.bystudios.info</A> AIM: CowNaetion Version: FF 2.0 Difficulty: Easy A no 'grenades' map, difficulty rangin...
  • With Fortress Forever finally out and and revitalizing my interest in Team Fortress, I decided to remake my favourite TFC map, Duality. Lots of tweaks and extra detailing to bring it up to Source engine standards. Should be ideal for all those fledgling FF leagues smiley...
  • Rocket Jump - Midori Obi Author: John &quot;CowNaetion&quot; Petricini Website: <A HREF="http://www.bystudios.info" TARGET="_blank">http://www.bystudios.info</A> AIM: CowNaetion Thanks to Soul Assassin (Steam ID) and Lt Lama from Euroskillz for hel...

  • this is my first Source map release. its a fast paced CTF map for Fortress forever...
  • Designed for CTF Leagueplay. Open, spaceous bases for smooth offense play. 2 bottlenecks for first line of defense. One with 2 entrance routes (upper level + ramp) and 1 exit route towards fr. One with the main ramproom as entrance and 2 exit routes (T-junction and airlift) towards ...