My second map.
A small Italian restaurant in the US with a mafia family living above it.
Originally released in the second CS Central map pack in January, 2001....
An fy map set in an indoor area, only took a week to make. gameplay is great if you like fy maps. There is also tunnels underground connecting the two sides of the map....
Map is currently back on the drawing board.
Cs_deathvalley is based roughly on a cross between cs_seige and cs_assault, an idea i had one year ago and tured out to be very original map in most aspects. I tried to capture the feeling of assault indoors in this map and siege outdoors, plus g...
My newest WIP is a map with a crazy setting! The setting is a mix from Old Greece and Industrial Style , which means : Big greece temples next to rotten machines and industrial buildings!
From other Forums i know that it`s style causes different oppinions! Some like it , others don`t. One...
This is my first ever attempt at CS mapping (well, second, but the first never got anywhere), although I've been Single Player mapping for a little while now. This is going to be my first released map...it's loosely modelled on the famous cs map de_dust, which should explain the abundant c...