Snarkpit Maps Archive

  • ...My 6th release. This map was edited slightly for the PHL mapping tournament.. All the glitches noted by critics were readdressed before this release.. the changes were few, but enough....
  • ... My 5th release.. Jeff Meyer was my mentor when I was starting out, he made quite a few excellent releases.. This particular map was one he was working on when he was forced, due to a new job, to discontinue map making.. He had sent it to me roughly a year i guess before i got up the co...
  • ... My 8th release. At the time of this maps creation, the idea of making a high detailed map and retaining the concept of low r_speeds was in danger of going in the trash. With the advent of bigger and more powerful computers, many new mappers, misunderstanding how badly they were wrong, ...

  • Basically it's an Anti-Terrorist Training Facility for HLDM. Four different situation areas with an observation tower in the middle. The crates do blow up with quite the affect. Below the map is a prison where you can see other players movements on two maps mounted on the walls. There's a ...
  • Does anyone remember the game Blood, in particular the third level? It's set on a moving train. This level was one of my favorites, and it's the source of inspiration behind this one. Basically, you're fighting on top of a runaway freight train towing, among other things, a tanker full of...

  • Some kind of "shifted reality". This means the environment in the map is actually part of another world. Or better: It's a world inside another world. It is about a house surrounded by cliffs. Also you will be able to enter a space ship like environment. Finally some scr...
    beta
  • This map took me over a year to complete. I started around April 2002. Then school and work took over. Plus I started playing games like Unreal Tournament 2003. Finally I decided to finish what I started. The map takes place in a large space station. Some of the main features of this...
  • This map is my second for HLDM, it's a very small map inspired by a CS map entittled cs_gordian by a french mapper, IAN. I'm still loving this map for its ambience, very well done. If you fall, you won't be hurted, the map is very well built in Z-Axis. The wooden walls can be destroyed. Y...

  • This map was made for a contest. I was late because it was in summer holidays and the contest was near its deadline. This map is a Quake-ish map with a lot of jumpads and air action....
  • This map is a tribute to Christmas. The map runs fine. The gameplay is very basic and fast. Don't stand near the torches smiley...
    beta
  • This map is my lastest for HLDM. This is a very detailled map, with some high r_speeds spots in some parts of the map. The map runs fine with 800/900 wpolys average. The final version will be released soon....