...My 6th release.
This map was edited slightly for the PHL mapping tournament.. All the glitches noted by critics were readdressed before this release.. the changes were few, but enough....
... My 5th release..
Jeff Meyer was my mentor when I was starting out, he made quite a few excellent releases.. This particular map was one he was working on when he was forced, due to a new job, to discontinue map making.. He had sent it to me roughly a year i guess before i got up the co...
... My 8th release.
At the time of this maps creation, the idea of making a high detailed map and retaining the concept of low r_speeds was in danger of going in the trash. With the advent of bigger and more powerful computers, many new mappers, misunderstanding how badly they were wrong, ...
Basically it's an Anti-Terrorist Training Facility for HLDM. Four different situation areas with an observation tower in the middle. The crates do blow up with quite the affect. Below the map is a prison where you can see other players movements on two maps mounted on the walls. There's a ...
Does anyone remember the game Blood, in particular the third level?
It's set on a moving train. This level was one of my favorites, and it's the source of inspiration behind this one.
Basically, you're fighting on top of a runaway freight train towing, among other things, a tanker full of...
Some kind of "shifted reality". This means the environment in the map is actually part of another world. Or better: It's a world inside another world.
It is about a house surrounded by cliffs. Also you will be able to enter a space ship like environment.
Finally some scr...
This map took me over a year to complete. I started around April 2002. Then school and work took over. Plus I started playing games like Unreal Tournament 2003. Finally I decided to finish what I started. The map takes place in a large space station. Some of the main features of this...
This map is my second for HLDM, it's a very small map inspired by a CS map entittled cs_gordian by a french mapper, IAN.
I'm still loving this map for its ambience, very well done.
If you fall, you won't be hurted, the map is very well built in Z-Axis. The wooden walls can be destroyed. Y...
This map was made for a contest. I was late because it was in summer holidays and the contest was near its deadline.
This map is a Quake-ish map with a lot of jumpads and air action....
This map is my lastest for HLDM.
This is a very detailled map, with some high r_speeds spots in some parts of the map.
The map runs fine with 800/900 wpolys average.
The final version will be released soon....