Well... I decided to take a risk and reveal to the "upper-class" mapping community what I've been working on alongside Bloody Ore. After talking for a while with the <CHZ> clan leader he asked me to make a map for him. He just said he wanted a box with cross...
A variant of Toxicity I may release either instead or alongside the original. Set in a steel mill, there is obviously an abundance of hot things -- molten slag, furnaces, steam, and the like.
Since it's based on an already mostly-complete level, the layout has already been established. In ...
Generally iam trying to improve my mapping skills i would be gratefull for abit advice on the map. Ive just started making basicially its plains are to be a supermarket callled tesco. It consists of a car park underneath the shop and elevators and lifts up to the shop floor. At the moment ...
Snarkpit 2004 "Original theme" mapping contest entry.
This map placed joint third in the voted category despite very stiff competition. Its a <B>tad</B> too large and open for the aging HL engine, with the skybox using about 99% of the x/y grid in hammer, and...
Here is a fast map for 2 players. Pretty high detailed (Look at the walls in the starting place =] ) and quite small. Each person starts in their own little room ,then comes out to fight in a arena thing.
Credits goes towards the maker of "Somewhere Else" for his texures....
This map is based upon <I>'Control'</I> for Goldeneye64
Well, this is my competition entry for "HLDM Server Map"
It was in development for 3 days before the competition started as a little test map, but after i saw the DM potential of the main arena, i knew ...
This map won second prize in the TWHL deathmatch map competition
<I>If you are planning on downloading any of my maps, please let me suggest this one...
With a constant criticizing eye watching over me making this map, bugs and errors were quickly flattened out. </I>
The set...
This is, I think, my best DM map to date. It is a nuclear waste processing facility located on a mountaintop. I have paid particular attention to layout, and keeping my R's down while deliver excellent visuals and a dynamic environment.
Weapons are fairly heavy, but all of the "b...
If crates are the spawn of Satin, welcome to hell. Before you is the one of the many crate factories which labor night and day to bring these insipid cubs of evil to CS and HLDM maps everywhere. From molten metal to six sided polygons, I aim to meet the needs of all creatively blocked mapp...
My first release: A moderatly sized HLDM level set in a small research complex. it has some great lighting, and affects, but I didn't think out the layout very carefully.
(4-8 players)
send comments to:
<A HREF="mailto:Obadiah@pacificu.edu">Obadiah@pacificu.edu</A>...
Set primarily in a toxic waste processing facility, Toxicity has two areas: Earth and Xen. The Xen area is a lab-type region, with wierd laser things (O.o) and human equipment to show man's probing of Xen technology. The earth-side facility has likewise been invaded by Xen.
I need to get...
Snarkpit 2003 "Concept art" mapping contest entry.
Please note that this is only a showpiece map - there are no weapons or items, and it is mostly just deadends. The water looks rubbish and the map runs like crap, but what can I say, the deadline loomed and compiles took...