Snarkpit Maps Archive

  • My first map involving a warehouse and a bunch of boxes. I will try to make it as good as possible seeing as its my first map. As you can see by the screenshots there isn't too much but I will be adding more as I go....
    beta

  • Intense deathmatch with some fun novelties. My first release ever, but high quality nonetheless. This original version of the map is superior to the other two available....

  • This is a remake of Quake 2's "q2dm1" aka The Edge. All credit goes to ID Software's incredibly talented mappers. I only did the re-texturing. I'm going to update it later with better lighting and screenies....
    beta
  • This map is not very good from a mapping point of view, but can be a laugh to play. No it isn't a killbox, just a big maze with tons of random things in it. The map was reviewed at Globalassault and got an 8 smiley...
  • This map is a CTF map designed for the AG mod. My op4dm map Crimsonite was used as a base for the design, and with a lot of reworking, should make a nice CTF map. ...
    beta

  • This is a map idea I got while my flight was delayed for about 3 hours. It will be based on rough sketches I took while waiting in Terminal C. It's gone pretty far away from my original plan now that I've learned a few things about actually making a map. I think it may turn out to be a ...
    beta
  • The 19th map in the verc's collaborative &quot;Project Quantum Leap&quot; mod/levelpack. The official level name according to the pql site is &quot;mazy's masterful monument&quot;, but it was NOt my idea to name it that! (-: ....really.... <BR> <BR>The setting i...