Snarkpit Maps Archive

  • I started this map a long time ago, and kinda dropped out of mapping for a while. When I returned I rebuilt it all from scratch and think made a better map out of it smiley It has since been included in the 1.7 release of Frontline Force, but wasn't too popular smiley. Based in a small village on ...
  • One of my first levels I ever made and released for Frontline Force. Adam Hawkins might remember it :P one of the doors that protects the last point is broken, sorry that the map DOESNT REALLY WORK. Sadly I had to scour the internet looking for this map so I think this is a busted beta....
  • A remake of my old map 'flf_arid', which was a little bland texture and brush-work wise, so I decided to spice it up a little smiley This map is also set to be part of the next release of FLF....

  • See flf_arid for details as to how this map originated smiley Set in a snowy storage outpost thingy. Plays quite well but the r_speeds are a tad high in places. What can I say...it was a learning experience smiley...
  • I completed this map shortly after flf_coldstorage and as with that map, it's based on a map for the Unreal Tournament MOD 'Infiltration'. While the author allowed me to copy the layout, i'm not supposed to be using the textures *me slaps own wrist*. I'm currently remaking this map (see fl...
  • Another map which i've started and should probably finish smiley It's set in your typical city-block/warehouse environment but needs a little tweaking to get the layout right...I might save this one for HL2 it would allow much greater depth without worrying about engine limitations quite so mu...