Authors: <B>PackRat + Snillor</B>
Number of Players: <B>6-16</B>
We've had requests for an update to fix four main issues, so here it is...
--Turrets now face the wall when they spawn, so throwing them off the edge actually accomplishes something.
--Improved weapo...
<B>*****************************************
*****************************************
NOTICE: THIS MAP IS NOW OBSOLETE
*****************************************
*****************************************</B>
<B>BETA 2 AVAILABLE HERE: </B><A HREF="http://www....
This is a Large map I started almost 6 months ago and just quit on, recently out of bordom I fixed some problems and made a playable version of the map, It was a blast to play during testing. But alot needs to be dot still with the lighting and the building interiors.
This maps not lifec...
Map name: de_sidewalk
Map type: Bomb Defuse
Author: Emil "Pingu" Fridell
E-mail: <A HREF="mailto:emil.fridell@spray.se">emil.fridell@spray.se</A>
Number of players: 32
De_sidewalk combines long-range firefights on open streets together with closecom...
Since my brain is a little fried from working on CAFPSII, I decided to dump all the creative things I want to make into this. It's about the internet. You take the role of some random guy... you wake up one morning, and decide to check the internet.
The map will consist of two "wo...
dm_stack is replica of the level Stack from Goldeneye 007 on the N64. I am aiming to be as close to the original as possible. All the textures were done frm scratch by myself. All the mapping was also done by myself. What I need is testers.
----------------------------------------
Info on ...
Generally iam trying to improve my mapping skills i would be gratefull for abit advice on the map. Ive just started making basicially its plains are to be a supermarket callled tesco. It consists of a car park underneath the shop and elevators and lifts up to the shop floor. At the moment ...
im making a black mesa map for Natural selection (if you havent already guessed) with some stuff, its in early alpha stages at the moment, with the ready room complete with some of the marine side done. the link contains more details and screens.
UPDATE #2:
ive improved the grate area, ive...
Counter-Terrorists: protect the high tech,low security labs for
your future descoveries!
Terrorists:infiltrate and destroy the high tech labs!
Started.......*drum rolls*about the beggining of december
Finished....... yes...
First and foremost, thanks to everyoneover at hl2ctf.com who helped me test the map and catch some of the issues.
Well after almost a year of on and off procrastination, it is finally done. This is a remake of my UT and UT2K3 maps, CTF-Bedrooms][ and CTF-Bedrooms][remix. This is my first ...
the setting of the map is ... erm well kinda a fantasy underground bunker/facillity it is no way a realistic map but for me goes : i like fast medium sized maps wich are fun to play , so i try to make maps this way if you like that kind of maps too, plz try this one and let me know what u ...