Elixir was my second release, and quite a large step up in quality from Obsolete. At the time I released it I genuinely thought it was basically the best DM map available, and while I now see the error of my arrogant ways I still reckon its a pretty fine map. Best suited for 4-8 players....
My fifth release was a diversion level to take my mind off the increasingly frustrating project "Forsaken", Echo was a 3 day project. As most of my levels took place outside I decided to have a crack at one that took place entirely indoors, and it came out a complete succ...
My fourth level was quite possibly the largest project I've undertaken, and one the of longest to complete. I spent months on and off on this level, and I think in the end it was worth it. The map is dedicated to my ex-HLDM clan "Colonial Marines", who broke up just befor...
This is my first single player map/mod for HL2. It's intended to be an episodic story arc.
You are following the trail of your abducted girlfriend. Your journey takes you into a walled part of a city, ruled by a rogue (combine?) commander.
Part 1 map 1 has been fleshed out, ready for fee...
small village on the outskirts of Neu Ulm, trying to capture the feel of it....coming along slowly, as i find myself growing tired of old ideas etc....but it will be finished....**crosses heart...
An unofficial sequel to the original Big Drop, the idea for this map was spawned by a friend who saw Big Drop and started commenting on how he wished the map had this or that feature.
Like the original Big Drop, the premise is simple -- start at the top and fight during freefall. That's w...
This is one of my other chapters for Black Mesa - The introductory tram ride. I figured I'd make up a profile for it 'cause there's one for Surface Tension too.
There's some development timeline shots here, some of which are from Kalashnikov's previous attempt at the chapter before I too...
In a remote region of the Tibetan plateau, nestled amongst the mountains of the Kailash Range, lies an ancient necropolis whose very existence raises questions which shake the foundations of our knowledge of early civilisations. Although only small, this pyramid shows undeniable aspects of...
An assault map with a twist: The flag takes 3 minutes to return forcing the Defenders to guard the flag rather than the (single) Command Point.
New in this version: A Flag Tracker that displays the current flag location for the Attackers. Should make it easier to plan attacks on not-so-co...
This has been my WIP for a while - Surface Tension. I just updated this with two more pictures.
Older Shots from development are here:
images.rabid-monkey.com/bms_public
Some of you may have also noticed the exclusive shots in September's PCGamer UK (Issue 152).
This map is in devel...
I wanted to create a maze themed map with king of the hill kinda connectivity.
The map is really fun in teamplay.
For more go to <A HREF="http://www.frissisdesign.frissi.com" TARGET="_blank">www.frissisdesign.frissi.com</A>...
The map takes place in space but doesnt have low gravity for it would completly change the gameplay i happen to like , the map has 4 traps and some secret places , this map is an remake of an older map of mine i made allmost a year ago (thee_kings made 09 sept 2002.) The theme of expiry is...