Snarkpit Maps Archive

  • A small map that started as a shower room 1on1 arena map (my first try to map for hl2dm) : I kept adding things and after the first alpha test cause people told me the map had a good gameplay so i spent 3 weeks or so making the map better. I didnt want to make the map alot bigger cause i...
  • a defend style map for svencoop. needs 3.5 game modes, and it's about 60-70% done. just need to add the guts of the base, spawn rooms, weapon rooms.. then of course the hordes and waves of enemies and stuff. update; added 3 new screenshots.. the first three of five thar...
    beta

  • Half-Life 2 Deathmatch Map Name: dm_Toon_Town Created by: Joe Cleary aka jodo kast Description: This map features 100% custom textures and has some really fun visuals. Released: Tuesday January 3rd 2006 Installing: Extract files to: C:Program filesValveSteamSteamAppsYOURNAMEha...
  • Island is a remake of a map I made eons ago for PVK (Pirates Vikings and Knights). No creating a version for PVKII, with the source engine and 5 years since the original I hope I can do a better job this time round. Whilst still keeping its "coolness" and fun to play *e...
    beta
  • This is a military base that has been hijacked by terrorists. When they locked every main entrance, the CTs have to bust their way in through a wall in the escape caves built into the complex. The Terrorists have two choices, bomb the Silo room or launch the nuclear warhead in the missile ...
    beta

  • i have mapped the place where i live but in a 40's style not much to say. The houses are nice but the displacements are pretty noobish so far. I will change them if it doesnt cause too much lag....
    beta
  • Brainf**k was named for its pain-in-the-ass time-consuming aspect. In making this map, my brain was constantly being bombarded with frustration, plus, it WAS supposed to be trippy at one point. This was a sort of experimental type map that never really was completed. The final product howe...
  • A friend of mine who's relatively new to HL mapping sent me his map to tweak, and I got a little carried away. It's barely recognizable now :P I've decided to release the map for the public to view. Originally it was just the first screenshot and a few underground tunnels. I've more than ...

  • Set in the unstable lower caverns of the Black Mesa Research Facility, the Sublevels were critical to maintaining the rest of the facility, until the Incident occurred. All exits were sealed off by frantic workers, who soon realized their serious mistake -- they were trapped. With low food...
  • Medium 8-14 player map set in and around a underground Temple, spaceius Cliffy area outside and closed cramped corridors inside. secret hidding spots, excluded the tau cannon and egon gun. -------------------------------------------------------------------- Fixd all bugs 1. need to make ...
  • An escort V.I.P. map for SvenCo-op 3.5. The map is pretty much done, and at the moment I just need to add entities. The players must protect the V.I.P. and escape, and they have multiple objectives that must be carried out on the way. I put a lot of thought into the gameplay of this map. M...
    beta