Well generally this is one of my larger maps which is fairly interesting. With a urban feel with lots of sniping places and camping.With alot room for 8 players or so for mainly rpg and 9mar gameplay. But its was hard keeping r_speeds down with detailed prefabs but generally thats only is...
This maps is my largest and most complex and took me alot stress but it work at well i thought making such large scale map keeping speed well since i upgraded. if your wondering what Grasmere is .Its one of my mates home flats in Windsor so map i had to be big because the flat is a complex...
Well lets imaginebeing in a warzone getting hit with explosions and gunfire. This map has it like collecting a cool weapon suffering the conquences being there at the wrong time. Or hiding alway in the trenches and staying safe or just doing it large on the field taking people down with th...
It's a map for sven co-op (obviously) that I have been working on. The main section (the only section so far) features a dome that was made using a tutorial on this very site, but with a few improvements to the top section. Yes the textures are temporary, yes I know they are bland and no t...
A sort of factories/warehouse mish-mash (yeah I know doesnt sound original) but I've tried to go for a much more dark and gritty vibe (parts of the map were originally influenced by some scenes from the FEAR demo)....
A remake of the Opposing Force map op4_disposal. As this is going to be my first publicly released map, disposal is a nice size to start with. I have updated the architecture, and changed the layout slightly. I?m not using any custom content (I?ll save that for later maps). When it?s fini...
Ok. It's "playable", as in there are spawns and items placed through the map. Whether you will be able to play it or not.. I don't know. It hardly runs on my computer. I think this map will fall into the same pit as dm_neon. I'll plan the next one a little better.
btw, g...