Snarkpit Maps Archive

  • Knight Valley - Bomb/Defuse by Matthew Roosa (a.k.a Frips) ------------------------------------------------------------------------------ After the Discovery of the unique Knight Valley Castle buried within the mountainside it was built into, Davis International, one of the worlds leading...
  • This is a industrial style map. I am still working on weapon placement and that's about all. I left this map alone for about a year or two. This was all built with worldcraft 2.1. The original rmf file was donated by Dave Johnston. The map in progress is similar to the original rmf which w...

  • 1/3
    unrated for Half-Life
    by -Stratesiz-
    Chapter 9: Lambda Annex stuff that I worked on for the HL1 version....
  • A HL single player modification that was put on hold in late September, 2003....
    beta

  • This single player map was developed as part of my pgd in games technology. It took about 4 weeks of solid work to get it to this stage. The map is based on the player trying to excape a underground cave complex run by the goverment. The player starts in a prison cell and must make his way...
    beta
  • Okay here is the other map. Another WIP. This one i spent more time on, none of the textures, detail and building brushwork are final (note the buildings appear to have no damage). What i personally like to do is work on gameplay first... then move onto detail... as I did with October. Hav...
    beta
  • This map is a classic shooting range. There are several hide spots and some targets with "prize", but many of them are difficult to break. Some targets will break the boxes near em (so enemy couldnt hide) and the big target will make a big explosion on enemy's base (but ...

  • HEY! so its been about a year sinse I have really shown any of my work or done anything. Well thats because mods like to act like game dev companies which i believe is bullls**t. So i left them! And took my work with me. hahaha. This map is pretty small not sure if want to release it as a ...
    beta
  • The map has two main rooms: A first one with both starts and a second one with a total of 8 rooms. From the start you can exit the room using 4 different teleporters (2 for each team), but you may not know where you land since they're random. Once in the other room, we can get to another c...
  • This is the first map I've made for Counter Strike: Source. Its kinda simple but its fun. The map has few lights (all lights on base floor are breakable). This map makes the player use the flashlight to be able to aim or see the enemy. On the other hand, the enemy might track you if they ...