Haven't really decided at all much about this little package. To be hones, I've only got two screens.
Oh well, it shall be a single-player map in a (space?) lab enviroment with the usual stuff.
Textures by <A HREF="http://blaz.csbanana.com" TARGET="_blank">blaze...
cs_trainstation is a conversion of a map from the game Tactical Ops, wich was a real-time warfare mod, on the Unreal engine. To be very honest with you guys... I didn't like the gameplay, but I did like the maps, so I'm making this remake of one of the maps, called TO-Trainstation.
This ...
Inspired from the Games Workshop game "Inquisitor", its story and the imperial hive setting.
Bugs:
For some reason not all of the spikes on the Chapheaux show up. Hammer says they're invalid solids. I've tried copying the non-invalid spikes, if tries added new spikes. No...
This is a fun map made , for testing my bridge that I am going to use in de_critcalstrike (css version.) for all enjoy and post a reply blamm it tell me you dont like or what ever im here for suggestions and flame aswell as reviews. But just keep in mind this is my first ever made map so g...
This is the final version of my latest map DM Neon. Set in the distant future this is an urban map set around several floors of an entertainment district. The map encourages both large and short scale intense weapon based deathmatch depending where you are in the map, as well as giving gra...
For a year now, and i didnt do any hl2dm maps, so, im planning to do a new one, with good fps
The layout is a huge mansion, with a master bedroom, a large dining room, and a garden, but im still working on it...
My first hl2dm map
[WORKING TITLE]
(Will be Updated soon....)...
The Combine has used this former mining facility as a research base for several years. However, the incident at City 17 has required the occupying unit to abandon the post.
After realizing that this map is entirely too large for 8x8 teamplay, I've decided to use <A HREF="http://w...
The Map:
Its a scientific 'base' created to terraform a barren planet/moon.
Commentary:
This is something I've been goofing around with, I spent entirely too much time on this area, as this is the only area.
I plan on expanding it out, possibly adding heavily 'trap based' game play.
One ...
Medium-size map for 8-10 players. It is my first multiplayer and Source map. The architectural design is inspired by the Santa Barbara Courthouse in California. It's a map that I started making with HL, but finished with the Source engine.
I converted this map into a single-player campa...
So far I have only made the bridge for my map , but here is a short story about my map. The terorrists are planning to blow up a relic of a nearby continent and it is a very historic bridge fought on during the war and it means alot to the country that it belongs to , the counter-terorrist...
The architecture for this map was inspired by the Laurentian Library (http://www.patbelford.com/projects/michelangelo/simulation/index.html) in Florence. The library was designed by Michelangelo in the Renaissance, and it's one of my favorite buildings in the world.
SCENARIO:
You are tra...