This is the deathmatch version of my upcoming 2morforever for Fortress Forever ( <A HREF="http://www.fortress-forever.com" TARGET="_blank">www.fortress-forever.com</A> ). The map is done for FF, just awaiting the FF team's entities. 2morforever is a remake...
A surf map meant for beginners and experts. This map turns from Surf to Aim at the end of surfing.
I fixed the link, so now it works!! :P
Post a comment for me. I would like to see how this map is doing in ratings!
Swej Server:
24.250.30.233:27015...
Started this level a while ago and hasn't happy with its progression, so have put a hold on its progress until my prisonriot levels are complete.
Map now abandoned....
This is an official level for the HL2DM Pro mod.
Installation
Download and install the HL2DM Pro mod.
Credits
The original brushwork is from Valve's legendary boot_camp level for Half-Life 1. All brushwork cleanup and optimisation (a massive task in itself), texturing, lighting and...
SO UH YEAH.
I thought I'd make a zombie panic map using blaz's (http://www.csbanana.com/blaz/) submerged wad. And so I did.
[edit] So yeah, this map was included in the 1.0 release of ZP, so I took the download down [/edit]...
Inspired from my project in Incoming: Source, this map is taking place on two islands that are separated from eachother by a frozen block of water. Read more to see what's behind all of this....
Released: August 2001
This map was inspired by q3ctf4 and Team Arena's mpteam6. I currently have plans to update the textures and architecture into a new build in the near future......
Released: July 2001
My largest released map to date and also (of my releases thus far) the most complex. Layout is a bit too loopy, but architecturally I think I got a pretty good recreation of the original Black Mesa feel....